Bloodborne Doesn’t Need A Remaster, It Needs A Full Remake

Bloodborne Doesn't Need A Remaster, It Needs A Full Remake

Bloodborne

Bloodborne Doesn't Need A Remaster, It Needs A Full Remake

We are born of the blood. Made men by the blood. Wait ten years for the blood. Okay, where is the blood?

Bloodborne has already surpassed a decade since its initial — and only — release back in 2015. Despite fans desperately asking for remasters, PC ports, or even just a 60fps patch to satiate us, it remains untouched. A work of art, but one that is slowly fading into the annals of video game history.

While there are still those who hope to see a remaster with each State of Play — since Hidetaka Miyazaki has told fans to look to PlayStation directly, as Bloodborne is exclusively a Sony IP — year after year, each presentation is met with silence. But I think it’s high time we move on from the idea of a remaster. I’m not saying we give up on Bloodborne, even when FromSoftware’s 2026 Nintendo Switch 2 exclusive The Duskbloods looks to adopt some of that Yharnam aesthetic, but instead we should dream bigger.

It’s time for a complete Bloodborne remake.

It’s More Likely Now Than Ever Before

Bloodborne Doesn't Need A Remaster, It Needs A Full Remake

I know, it’s a big step up to go from remaster to a ground-up remake when we’ve had no mention of Bloodborne aside from the Astro Bot cameos, but now is the time when a project like this is more likely to come around. 2020’s Demon’s Souls remake from Bluepoint Games was a dramatic, beautifully crafted return to the Souls classic, and was 11 years after the game’s initial release. This time next year, Bloodborne will be in that same stage of its life, and with such a strong ing, I find it hard to believe it would go unchecked forever.

In fact, I wouldn’t be surprised if Bluepoint Games returned for this exact project. The team did an incredible job with Demon’s Souls, and something as beloved as Bloodborne deserves as much care and attention in what would be one of the most significant game releases of this generation. The fog-filled streets of Yharnam, the snowy peaks of Castle Cainhurst, and the twisted, horrific corners of the Nightmare Realm would all be as gothically aberrant-yet-beautiful as ever.

This isn’t to say Bloodborne needs the remake — the game holds up incredibly well, but who’s going to complain about even better graphics?

A remake also gives the studio working on it a chance to refine and enhance so many elements of the game that are beloved. What was originally a somewhat stiff and slow game, Bluepoint took Demon’s Souls and made it feel enriched through new weapon animations and gameplay flourishes, like how casted spells affect particles in the environment around you. With Bloodborne, we could see the trick weapons in a whole new light, with more complex animations, brutal executions, and horrendously gory designs.

Similarly, I can only imagine the horrors that would come from the Blood Starved Beast on current gen tech. Ew.

Whatever form it may be, I have no doubt we will see Bloodborne return, one day. In what capacity has yet to be seen, but I’m increasingly hopeful that, as time goes on, the project will only become more significant. I would be grateful enough for that 60fps patch, but it’s been long enough that there’s so much more potential for a return to Yharnam on the cards. We just have to hope for a remake, and not a remaster.

Or maybe the next Bloodborne appearance will be in a sequel to Astro Bot.

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