Frostpunk 2: Beacon Of Hope Tale Walkthrough

Frostpunk 2: Beacon Of Hope Tale Walkthrough

Hope is a luxury in Frostpunk 2, but not all luxuries are absent in the frozen wastescapes of the Frostlands. A lone outpost of a once-shining beacon remains as a forgotten testament to brighter futures. With your clever hand, raising this beacon from the ice will shine a light on your city’s prosperity and the hopes of weary travelers.

However, getting the resources to make this dream a reality is no small feat. You must juggle resources for yourself and for the beacon as you prepare to receive wave-after-wave of the injured, sick, and desperate. And so, the time for planning begins.

What Is The Beacon Of Hope Tale?

Frostpunk 2: Beacon Of Hope Tale Walkthrough

This tale is an optional subscenario for any main scenario in Utopia Builder.

Adding a little extra spice to an already difficult area, you’ll be tasked with building the Beacon of Hope and taking in waves of refugees.

To complete this subscenario, your tasks will include:

  • Building the Beacon of Hope
  • Upgrading the Beacon of Hope (when prompted)
  • Taking in five waves of refugees
  • Building three hospitals (optional)

How To Complete The Beacon Of Hope

Frostpunk 2: Beacon Of Hope Tale Walkthrough

When you begin your building endeavours, your first task will be to build the Beacon of Hope. It is always located beside the city.

To reach it, you must establish a Logistics Bay and scout the Beacon’s outpost (if the outpost is not already inside your city’s starting area, like at Broken Shore).

Once you can reach the Beacon Outpost, you must build a Trailway or a Skyway to connect it to your city.

Frostpunk 2: Beacon Of Hope Tale Walkthrough

After connecting your city to the Beacon of Hope, you must build up and repair the beacon for:

  • 200 Heatstamps
  • 100 Prefabs

ing the repair of the beacon, refugees will begin entering the city in four waves. At this time, you should begin researching hospitals.

You will eventually get a pop-up giving you an optional challenge to build those hospitals. You should always accept this to further raise your trust.

These hospitals are crucial to surviving this challenge. If more than 4,000 refugees die after entering your city, you will lose the scenario. Hospitals will help prevent this.

Frostpunk 2: Beacon Of Hope Tale Walkthrough

A new challenge will appear after approximately two waves of refugees have entered your city. This challenge will request that you: improve the Beacon.

To improve it, you will need:

  • 300 Heatstamps
  • 250 Prefabs

Frostpunk 2: Beacon Of Hope Tale Walkthrough

By accepting the challenge, you will raise your Trust marginally, but more importantly: improving the beacon will substantially decrease the number of sick and injured arriving in your city.

During this whole challenge, your main focuses will be:

  • Increasing the amount of housing within your city
  • Investing into criminal-preventing research (such as guards and prisons)
  • Creating a city that can withstand a Whiteout

To ensure your greatest success, you should secure research into the highest grade of housing insulation and a large store of food, materials, and (most importantly) a heating resource of your choice. This store should be enough to last a minimum of 35-50 weeks to over-prepare and give you your greatest flexibility and fighting chance.

Frostpunk 2: Beacon Of Hope Tale Walkthrough

The penultimate challenge of this subscenario and true test will be the finale at approximately 330-350 weeks into your scenario. You must survive a Whiteout.

However, the Whiteout isn’t the worst part. During the middle of the Whiteout, your final wave of refugees will appear. This is the largest number of refugees of the four waves.

Frostpunk 2: Beacon Of Hope Tale Walkthrough

As the final refugees enter the city, they are at the greatest risk of dying due to no shelter during a Whiteout. Even if your game so far has been smooth, this section can undo all your hard work.

To prepare for this summit of difficulty, you must have at least 160 free housing spaces available before the Whiteout.

To prevent your heating resources running out before this, ensure that you have built housing districts but have turned them off prior to the Whiteout. Do not turn them on until the refugees begin to officially populate your city.

Frostpunk 2: Beacon Of Hope Tale Walkthrough

Thankfully, the Whiteout is relatively short compared to something as devastating as the Apocalyptic Whiteout subscenario.

Once the Whiteout concludes, you will have completed this subscenario challenge provided your refugees have survived. As a reward, you will be given the buildable monument: Pillar of Hope.

Additionally, you should receive an achievement for completing this Tale your first time: Guiding Light.

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