Bandai Namco Releases Big Dragon Ball FighterZ Fix

Bandai Namco releases a big fix for Dragon Ball FighterZ, following the issues that plagued the game after its last late-February update.

Bandai Namco Releases Big Dragon Ball FighterZ Fix

Highlights

  • Dragon Ball FighterZ's highly anticipated rollback netcode update ended up causing more glitches and issues instead of fixing online gameplay.
  • Bandai Namco released patch ver. 1.36 to address the broken netcode in the PC, PS5, Xbox Series X/S, and Game Pass versions of the game.
  • Fans are cautiously optimistic for the upcoming release of Dragon Ball: Sparking Zero, hoping for a smoother online experience than FighterZ.

Bandai Namco has released a new update for Dragon Ball FighterZ, addressing the many issues that had been introduced after the game's previous update. On February 29, Dragon Ball FighterZ finally got its long-requested rollback netcode update along with a free upgrade to the newly released PS5 and Xbox Series X/S versions. This update was meant to improve upon Dragon Ball FighterZ's online environment, as the previous console and PC versions used delay-based netcode. However, once the update went live, instead of fixing the online environment, it only broke the game instead.

Several gameplay clips of Dragon Ball FighterZ were posted online by fans and streamers, showing several game-breaking glitches that affected both the gameplay and presentation. The most prevalent of these glitches included characters randomly being cloned during a match, a character T-posing during the cinematics, and other bizarre bugs. The resulting backlash was quite severe, to the point that the developers addressed fans' complaints on social media, promising a fix was coming later in April. That fix is available for fans to download now in the game's latest patch.

The official Dragon Ball Games Twitter account posted a brief summary of the game's patch notes, intending to fix a number of issues with Dragon Ball FighterZ's PC and console versions. These fixes only apply to the new versions of the game that got rollback netcode, meaning this applies to the PC, PS5, Xbox Series X/S, and Game Pass versions of FighterZ. This new version, ver. 1.36, includes fixes for the effects and character motions that were not working properly when rollback netcode was being used. The update was released on April 19 at 15:00 PDT/April 20 at 00:00 CEST.

The game's broken netcode has been speculated to have been due to a rumored split between FighterZ developer Arc System Works and Bandai Namco. Based on this info, the game was likely given to an internal team within Bandai Namco or outsourced to a third-party developer in order to release these new versions and netcode. The split, however, is still a rumor and should be taken with a grain of salt until evidence suggests otherwise.

Following the issues that plagued FighterZ these past few months, fans are hoping that Bandai Namco and Spike Chunsoft don't drop the ball regarding Dragon Ball: Sparking Zero's online environment and multiplayer. Sparking Zero is a similarly highly anticipated Dragon Ball game, though Sparking Zero is a 3D arena fighter, unlike FighterZ' more traditional 2D gameplay. Sparking Zero is also set to feature a number of fan-favorite fighters from across the Dragon Ball multiverse, including classic characters like Gohan and Master Roshi to newer characters like Whis and Beerus.

Dragon Ball FighterZ ver. 1.36 Patch Notes:

GGPO Steam version:

  • Fixed the effects that were not being applied correctly when rollback was activated
  • Fixed the character motions that were not being applied correctly when rollback was activated
  • Fixed bugs that caused characters to display incorrectly in spectator mode

PS5/Xbox Series X/S/Game Pass version:

  • Fixed the effects that were not being applied correctly when rollback was activated
  • Fixed the bugs causing characters to either remain or vanish during specific techniques
  • Fixed the bugs causing an off-stage element to appear on the screen when a character is blown away or the stage is destroyed
  • Fixed bugs that caused characters to display incorrectly in spectator mode

Franchise Dragon Ball Platform(s) PS4 , Xbox One , Switch , PC , PS5 , Xbox Series X , Xbox Series S Released January 26, 2018 Developer(s) Arc System Works Publisher(s) Bandai Namco Entertainment How Long To Beat 12 Hours See at Playstation Store

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