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- Morph Strike System
- Why Morph Strikes Are Worth Using
The ability to Morph between different characters is basically the core gimmick of Deathbound, a Soulslike set in this post-apocalyptic religious cult setting made by the developers at Trialforge Studios. In Deathbound, players will start out as one Therone Guillaumen, a devout follower of the Church of Death fighting against the Essencemancers who are trying to give humanity their immortality back. Not long after Therone starts his war against the Essencemancers in the Forbidden City, he stumbles into the middle of one of the Essencemancer's most important rituals. From there, Therone is changed, and his Essence or 'soul' is tampered with, allowing him to now pull other specific Essences into his body.
As you progress through Deathbound, you'll steadily gain more and more characters to swap between, each with their own unique playstyles, moves, and specializations. The combat of Deathbound can be pretty rough, but Morph Strikes can make a lot of combat encounters in this game a whole lot easier. So with that in mind, let's go over exactly how this mechanic works in this game, why you should use it, and how best to use it during combat.
Morph Strike System
How It Works & What It Uses
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To elaborate, Morph Strikes in Deathbound are when you swap between your different characters (or 'Essences' as they're called in-universe) mid-attack in order to gain I-frames during this transition and also to unleash a more powerful strike with the Essence you swap too. To use Morph Strikes, all you have to do is press the direction to swap to a different Essence (either the Essence's specifically bound direction or the quick swap button) during any of your attack animations. When done correctly, you'll finish your attack on the current Essence and then automatically swap to (and attack) with the next essence, allowing you to keep the pressure on in a situation where you normally wouldn't have enough stamina.
The only resource you'll need to keep track of to make use of Morph Strikes is the Sync Bar at the bottom of your screen. As you deal damage and take damage, these individual sections of the bar will fill, and each Morph Dodge and Morph Strike will use one 'pip' of this bar. Not only that, but Deathbound also has Ultra Morph Strikes, which are empowered Morph Strikes that use the entirety of your Syn Bar. These attacks have more flair in their animation, deal more damage, and have more Attack Weight too.
Why Morph Strikes Are Worth Using
All The Reasons to Utilize This Mechanic
Platform(s) PC , PlayStation 5 , Xbox Series X , Xbox Series S Released August 8, 2024 Developer(s) Trialforge Studio