Death Stranding 2: On the Beach
Here is a fact-based summary of the story contents: Here is a simplified version of the story contents: Here is a lighthearted take on the story contents: Explore a different perspective:
Death Stranding 2 players surprisingly all seem to be in agreement that the first game does one major thing better than the universally praised sequel.
As much as it pains Hideo Kojima to hear, Death Stranding 2: On the Beach has near-instantly become a universal hit that most consider to be leagues ahead of the original game. That’s not much of a surprise, considering how divisive Death Stranding and its unique mechanics were back in 2019, as On the Beach does pretty much everything better.
While most of the additions and changes that have been made to Death Stranding 2 are absolutely for the better (minus the removal of a certain Private Room easter egg, of course), it seems that a lot of fans agree that it’s gone slightly too far in one area. And it’s one area that the first game absolutely nailed.
Death Stranding 2 players think vehicles are making things way too easy
"There’s pretty much never a reason to not take a trike"
Over on the Death Stranding subreddit, Immediate-Natural416 shared that they were loving their time with On the Beach so far, but there was one «major gripe». They think that you can «get pretty much anywhere» with a ride, and that there’s not really a reason to go on foot when you can just take a trike or truck.
Immediate-Natural416 says that it feels like the first game had more areas where you had to go on foot or use climbing equipment, but that doesn’t really feel like the case in the sequel. Surprisingly, it seems like a lot of players agree with the post, with some even adding to it by bringing up the overall lack of BTs and how minor some of the environmental events feel.
In the thread, some players say that deliveries are now «mind-numbingly easy» and that they lack the rewarding feeling that the first game often gave you. Difficulty is actually a common complaint from players, as even those playing on the Brutal difficulty are finding most encounters too easy, be it deliveries or combat.
I’m only 16 hours into Death Stranding 2, but I have to agree that it’s a little too easy to drive everywhere without worrying. It’s still peak, though, and I don’t mind one bit that it’s become a trucking sim instead of a walking one.
These all might sound like different complaints, but they all come from the same place — Death Stranding 2 just makes it a bit too easy to get from A to B without just sitting in your truck the whole time, as there’s not much that actually stops Sam once he gets behind the wheel with a few batteries attached. Of course, it’s up to you to get out of the truck and make those moments if you want them, but that was something the first game did for you.