5 July 2025
IO Interactive may be working away on 007: First Light, its official James Bond game, but the developer hasn’t forgotten about Hitman. Not only is it working on a co-op mode for the game, you just know there have been serious talks about Hitman 4. That got us thinking – which new locations could Hitman 4 send Agent 47 to?
After all, between the Hitman: World of Assassination trilogy and the previous titles, Agent 47 has been all around the world. He’s dispatched targets in restaurants, nightclubs, banks and many, many other diverse locations. But, putting our bald caps on, we’ve come up with several new murder sandboxes we’d love to explore in Hitman 4.
1. Cruise Liner
Hitman: Blood Money’s steamboat is one of our favourite Hitman levels of all time, even factoring in the recent trilogy. There’s something wickedly satisfying about pushing targets over the railings, as the boat chugs merrily along. That’s why we’d like to see a cruise liner as one of Hitman 4’s locations.
World of Assassination’s levels are vast enough, compared to previous games, that you could include multiple decks; engine room, cabins, swimming pools, restaurants and more. Just imagine the opportunities that would present themselves, from poisoning someone’s lobster (and blaming it on norovirus) to staging a more lethal version of Titanic’s ‘I’m flying’ scene.
2. Funfair
While Hitman: Blood Money’s first level did have you visiting a funfair, it had been shut down and, as a tutorial level, you were led by the nose. We’d kill for a proper funfair level where you had the ability to roam freely around the whole park, making use of the various brightly-coloured hazards.
We wouldn’t necessarily go for a Final Destination-style roller coaster kill, either. Wait for your target to approach, attach an explosive device to the Test Your Strength machine, and he’ll be gone before anyone can say “What happened to that bald candy-floss seller?”.
3. Underground Survival Shelter
As part of Hitman 2’s Isle of Sgàil mission, you infiltrate a gathering of the well-heeled Ark Society. One of the Ark Society’s members is selling luxury survival sub-tundra shelters, expecting you to pay a minimum of 99 million dollars to acquire one. While she was hoping for a sale, we were imagining how much fun it’d be to infiltrate one, in search of a target who foolishly thought he could buy his way to safety. Given that these are essentially underground villages, with all the amenities the hopelessly rich would expect, there’d be plenty of opportunities for improvisation.
4. Haunted House
We’ve seen enough found footage movies to know that exploring haunted houses rarely goes well and the Hitman series has featured at least one literal ghost. But the scenario we have in mind is rather more grounded. We’re picturing Agent 47 blending in with the crew of a paranormal reality TV show, with the objective of dispatching a fraudulent medium who’d fleeced the wrong grieving relative.
The only thing going bump in the night would be 47, and the best thing is we wouldn’t necessarily have to wait for Hitman 4 to get this experience. Why? Because it’s entirely possible that IO Interactive could repurpose Hitman 3’s Thornbridge Manor location. It’d make an ideal Halloween event, that’s for sure.
5. Willy Wonka’s Chocolate Factory
Okay, the chances of this being an officially approved level are zero, but after watching this brilliant fan-briefing (via PCGamesN). But we’d still love a Charlie and the Chocolate-factory adjacent mission, where you’re sent in to take out an evil confectionery king. Why? Because he’s secretly been adding questionable substances to his chocolate, in order to get people hooked. As anyone who’s watched the movies or read the book knows, that whole factory is a deathtrap. And who wouldn’t want to see Agent 47 dressed as a not-Oompah Loompah?
6. The Moon
What do you do when you run out of villains to assassinate on Earth? You head to the Moon, of course; no-one said Hitman 4’s levels had to remain terrestrial. When space travel really ramps up we can absolutely see corporations and private individuals treating the Moon, Mars and beyond as their own little fiefdoms. There’s no escape with 47 on the case, though.
It’d be a bad idea to start a firefight in a sealed Moonbase, sure but there are other methods of dispatching space-based ne’er-do-wells. Airlocks malfunction, pressure doors just happen to close as people are walking underneath them, spacewalks go horribly awry. And wouldn’t it be a shame if your target’s spacesuit just happened to spring a leak?