
After years of staggered ports, Sony has quietly decided its major single-player exclusives stay on PlayStation.
Rumors had been building since late February, when reporter Jason Schreier said Sony appeared comfortable releasing live-service titles across platforms but was actively stepping back from bringing traditional single-player exclusives to PC.
He made it clear this was not speculation. “Sometimes topics come up on the show before I’m quite ready to publish a story about them,” he said. “More to come soon.” Days later, the full Bloomberg report arrived, and the picture it painted was stark.
Sony confirms PlayStation exclusives are staying exclusive
Bloomberg then confirmed the story in full. According to Schreier’s reporting, Sony scrapped plans to bring Ghost of Yotei and other first-party titles to PC. The samurai follow-up to Ghost of Tsushima will no longer get a PC release. The same applies to the upcoming action game Saros.

Dexerto/Sucker Punch Productions
Online titles like Marathon and Marvel Tokon will still release across multiple platforms. Two externally developed titles Sony publishes, Death Stranding 2 and Kena: Scars of Kosmora, are also still on track for PC this year. But the big first-party, story-driven games stay on PlayStation.
According to Bloomberg, some within the company had grown concerned that PC ports were undermining the PlayStation brand and hurting hardware sales, while several recent ports had also underperformed commercially.
And the numbers back that up. Sony disclosed that its first-party games generated $2.37 billion on non-PlayStation platforms across nearly four years, which sounds like real money until you hold it up against the $31.7 billion its Game and Network Services division pulled in during 2024 alone. Over that same stretch, the PC porting strategy accounted for somewhere between 1% and 2% of Sony’s total gaming revenue.

Sony deletes thousands of games by a single developer from PlayStation Store

Best PS4 games of all time, ranked