
It looks as though Sony is about to start cutting back on PC ports for many of its biggest PS5 releases, if a new report is to be believed.
This news comes to us from (who else?) Bloomberg’s Jason Schreier, who reports that Sony will no longer release its big PS5 games on PC after what he calls «six years of flirting with multi-platform releases».
According to Schreier’s sources (who are, of course, «people familiar with the company’s plans» who want to remain anonymous), Sony won’t be porting games like last year’s successful open-world samurai actioner Ghost of Yotei or Housemarque’s upcoming Saros to PC at all.

Schreier’s sources say that PlayStation’s plans have been put into effect partly because of a lack of sales for the company’s big releases on PC, and partly because there’s «a faction within PlayStation» that believes PC ports are harming the PS5 «and its successors».
It’s worth noting that these plans are, of course, subject to change; as Schreier notes in his article, things in the gaming industry are «unpredictable» and «constantly shifting» at the moment. For now, though, it looks like Sony is backing away from the PC market.
According to Schreier’s sources, PC ports of Ghost of Yotei, as well as «other internally developed games», have already been scrapped, but these plans won’t affect Death Stranding 2 and the upcoming Kena: Scars of Kosmora.
Additionally, the plan is apparently still to bring multiplayer games like Bungie’s Marathon and fighting game Marvel Tokon: Fighting Souls to PC, so this plan very much applies to Sony’s single-player slate.

Sony hasn’t exactly made PC gamers happy with its releases. Often, PS5 games come to PC many months after their initial console release (with no price cut, of course), and the company’s requirement for a PSN account to play some of its PC games hasn’t been met with approbation either.