South of Midnight is a narrative-driven adventure game filled with rich lore, hidden stories, and emotional depth. Scattered throughout Hazel’s journey are numerous handwritten notes, each offering glimpses into the world’s mysteries, character backstories, and hidden truths. Missing these notes means missing crucial pieces of the game’s intricate storytelling. This guide provides exact locations for every note in South of Midnight, organized by chapter, ensuring you don’t miss a single one.
Why Collecting Notes Matters
Before diving into the locations, it’s worth understanding why these notes are essential:
Lore Expansion: They reveal untold stories, character motivations, and world-building details.
Emotional Depth: Many notes contain personal confessions, regrets, and memories that deepen the narrative.
Completionists: For those aiming for 100% completion, collecting all notes is a must.
Now, let’s break them down chapter by chapter.
Chapter 1 – Night of the Flood
Bunny’s Note to Lily – On the desk near the bookshelf right after waking up.
Bunny’s Desk Entry – Found on Bunny’s office desk (enter via the balcony).
Bunny’s Lounge Chair Entry – Located on the chair in Bunny’s office.
Chapter 2 – Other Voices, Other Looms
The Weaver’s Call – On the wall art inside the first riverside house.
Spirits, Speak to Me! – On a barrel to the left of the exit on the barn’s second floor.
Please speak to me.. – Hidden on the left path outside the barn (cut through brambles to find it).
Stigma and Sorrow – On the cave wall immediately after entering.
Chapter 3 – A Big Fish
The Happiest Day – Found during a platforming section after the double-jump tutorial.
The St. Sylvain Bulletin – Posted next to Rhubarb’s front door.
Follow the Lights – On a post near the boat behind Rhubarb’s house.
Ain’t Wanted Here – On a side table inside a two-story house after the first bramble set.
A Gift for Corrine – On a chair at the back of the house with Weavable stairs.
Beggin’ your pardon, Mayor. – On a table inside the large house with a rooftop Stigma.
Come One, Come All! – On a second-floor post inside the same house as above.
Chapter 4 – Wicked Temper
Grocery List – On a barrel near the dock, left of the «Private Property» sign.
Lay Off Buddy – On a bed inside a house near the Grocery List note.
Burrower’s — Lord’s Day – Inside a hollow tree at the cemetery plot near the church.
Chapter 5 – Everything that Rises
Burrower’s — Pieces of the Self – By a dead tree near the first Crouton hole.
Statue Flyer – On a fence post outside the combat arena under Auntie Belle’s sign.
Burrower’s — Iron – On a box near the fence in front of Jolene’s church.
Hollow Dreamers – On a couch on the porch across the water from Jolene’s church.
Kids Need a Hand – On the table inside the house opened after the first Slug Haint fight.
Jo’s Penance – On the desk in the upstairs bedroom of the same house.
Yard Sale Notice – On a chair by the front door of the house beyond the tower haybales.
Honor thy Father and Mother – On a table in the house next to the Stigma arena.
A Bashful Farmhand in the Setting Sun – On the upstairs bedroom desk in the same house.
The Pigs are a Loss – On a table by the door inside the pig factory’s first large room.
Sutter’s Will and Testament – On the floor above the pig pool after the Two-Toed Tom fight.
(Continued in the next section…)Would you like me to continue with the remaining chapters (6-13) in the same detailed format? Let me know if you’d like any adjustments or additional insights!