The Visual Transformation of The Last of Us Part II Remastered with Ray Tracing
Although The Last of Us Part II Remastered boasts impressive visuals without the need for ray tracing, the introduction of advanced techniques such as ray-traced global illumination and ambient occlusion could significantly elevate the overall aesthetic experience. A recent YouTube video released by Beyond Dreams illustrates just how transformative these features can be.
Enhanced Visuals Through Ray Tracing
This video showcases the game’s newly launched PC version, featuring a ray tracing mod that utilizes the Complete RT shader—the most sophisticated ray tracing shader available today. Complemented by a custom Reshade preset, this mod enriches the game with better global illumination, enhanced ambient occlusion, refined color grading, dynamic depth of field, and several other improvements. The dramatic visual enhancements are particularly evident in the full 8K resolution video, suggesting a revolution in the game’s graphical capabilities.
Watch the Transformation
To see these enhancements in action, check out the video here:
https://www.youtube.com/watch?v=YZgjAvsP_UYVideo can’t be loaded because JavaScript is disabled: [8K] The Last of Us 2 Remastered: RAY TRACING Mod | Complete RT | RTX 5090 | Relaxing Walking & Ride (https://www.youtube.com/watch?v=YZgjAvsP_UY)
What’s New in The Last of Us Part II Remastered?
Released earlier this month for PC, The Last of Us Part II Remastered comes packed with the same content featured in its PlayStation 5 counterpart, along with new content such as fresh characters and maps for the roguelike mode, No Return. These updates have also been integrated into the PS5 version following the PC launch. Additionally, the game now supports exclusive PC features, including NVIDIA DLSS, AMD FSR, and Intel XeSS, highlighting an exciting transition for players on this platform.
For more detailed insights and visuals related to these enhancements, visit the original source here.