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The First Berserker: Khazan is getting a highly anticipated update to its difficulty system and other essential quality of life improvements with the upcoming June update, which promises to make the game much more accessible to players new to the Soulslike genre. Khazan is an infamously difficult game that saw many new players struggling to get past the early bosses, and the game requires mastery of its combo system if you have any hopes of getting through to the endgame.
The First Berserker: Khazan’s Creative Director, Junho Lee, announced the specific details for the upcoming June update on Steam today. The update will add a brand-new «Beginner Mode,» a new Combo Tutorial that will guide players through the tough combo mechanics, and other updates to give players options in terms of difficulty. Khazan will also receive a new «Hardcore Mode» for veterans in need of additional challenge.
The First Berserker: Khazan Introduces Beginner Mode
Difficulty Modes Are Being Completely Re-Categorized
The First Berserker: Khazan is an infamously difficult game with a ton of challenging bosses that many players simply don’t have the skills or patience to defeat. The upcoming June update should remedy this and make the game more accessible to players with little Soulslike experience or those who struggle to get past some of its tough boss fights. «Beginner Mode» will provide a new official easy mode, with the current Easy Mode being re-categorized as «Normal» and becoming the default difficulty setting.
Further, what is currently called Normal Mode is now being re-categorized as «Challenge Mode,» and another new mode called «Hardcore Mode» is being added. Hardcore is unlocked after completing a «Challenge» playthrough and can be started as a new game. You won’t be able to change the difficulty off of Hardcore Mode once you’ve started a run, and the mode includes features like hidden boss and enemy HP and Stamina gauges, as well as disabled Spirit of Advocacies, Phantom Form, and Change Attributes.
Every Notable Change In The First Berserker: Khazan's June Update
A New Combo Tutorial, Preset Systems, & Other Quality Of Life Fixes Are Included As Well
In addition to these new difficulty modes, some major quality-of-life changes are coming with the June update as well. These include a desperately needed Combo Tutorial that will ostensibly walk players through the nuances of how to build effective combos, the most essential aspect of the game. New skill and gear preset systems are also being added, which will let players create custom loadouts.
Other quality of life fixes include improved drop rates on certain crafting materials from main mission bosses, as well as for the Augment of Wisdom. Further, a new inventory sorting system will make things easier to parse through, and storage capacity will be increased from 100 to 500 slots. These are just a handful of the coming updates centered around Khazan‘s patch philosophy that aims «to support diverse playstyles and find the in-game balance by improving underused skills and builds rather than weakening strong ones.»
The new June update promises to make the game more accessible to a much wider audience by giving new players an easier way in and veterans a new challenge to overcome. While The First Berserker: Khazan is one of the best Soulslike games to come out in years, the difficulty level ostracized a large number of players who don’t have the time or patience to master the complex combo mechanics. This update is exciting, as it will hopefully allow players to enjoy the game in a more approachable way.
Source: Steam