Reduce travel time, increase efficiency, and make everything connect for the optimal city layout.
In Manor Lords, you supervise as the lord of a settlement with meager supplies but enough land and resources to produce and grow the community into a thriving town. This becomes easily possible when you create the perfect city layout that increases efficiency and keeps everything connected with each other.
The city layout is the heart of building a large town as you expand. Without a proper layout, you can still thrive, but in the long run, your community will take too much time to do simple tasks. You will also fail to defend your city if it is spread too wide and built without coherence.
What Is The Best City Layout?
Connected roads, reduced time spent traveling between tasks and storage, and higher building efficiency all contribute to the best city layout. If you begin growing your settlement with an urban city design in mind, all of this becomes possible as you progress and convert a little village into a large town.
A perfect city layout is created when roads are built, and buildings are connected without sacrificing resources. There are no rules dictating how to build the best layout. However, design is an important aspect of making the best city layout as you progress. This guide discusses some of the pointers to consider from the very beginning of the game.
Make The City In The Center And Avoid Borders
Every time you start a scenario in the game, you start with one occupied zone. Most zones have at least one dead-end near the borders, where the map ends. The borders are also the most vulnerable areas as most raiders and bandits start approaching from there and eventually arrive at the center.
Zoom out of the map as you begin your journey and start making the best city layout at the center of the occupied region. This ensures you have plenty of time to retaliate against the aggressive forces trying to burn down your time in the event of raids, bandit attacks, or another region's army approaching to attack yours.
Build An Isosceles Triangle-Shaped Layout
Building the best city layout requires designing the road network in a geometrical layout. Not only does this give a clean and neat look to the overall architecture of your settlement, but the overall efficiency of workers moving from one place to the next becomes r and faster.
We highly recommend you make a triangle city layout. The most important buildings in the center are the Manor, church, and tavern. Each of these buildings serves a purpose, and they are also the least interacted with buildings when compared with the ones where your community works.
Houses On The Left Of The Triangle
After sorting the center, reserve the triangle's left side for the burgages or houses only. Start making burgages from the main road that forms the left side of the triangle layout city.
Suppose you have occupied the entire road with the burgages. Make another road at the backside of the house and then construct more houses. This will ensure that more houses that are built as the community builds stay connected with the rest of the housing and always stick to the left side of the triangle.
Marketplaces are important to the burgages. Food, clothing, and fuel stalls help upgrade level one burgages to level 3 burgages, and therefore, you need a proper place where stalls provide maximum supplies to most houses.
For this, construct the placement of stalls on either side of the houses. As you grow the housing range away from the main road of the triangle, the marketplaces will grow with it, giving each burgage decent supplies to be stocked on fuel, food, and clothes (if you have plenty of these resources already).
Production Buildings At The Base Of The Triangle
The production buildings are your settlement's machinery. You make planks and firewood, cut wood and make timber, make grain from wheat, convert it into grain so ovens can make bread: all of these are production types, and the r these buildings are to each other, the better.
Most production buildings are more efficient if a similar building is nearby . For example, placing the Windmill near a Farmhouse will increase the efficiency of the Windmill.
Placing all the production buildings at the base will make the whole process faster, and workers can transfer flour from the Windmill to the oven quickly. That is why it is imperative that you place similar types of buildings r to each other at the base of the triangle for the best city layout in the game.
Trading Post, Storehouse, And Granary In The Center
The Storehouse and Granary are two of the most used buildings by your community in the settlement. Each production building has small storage, and when it reaches capacity, production stops.
If you have families assigned to the Granary and the Storehouse buildings, they will automatically collect produced goods from the production buildings and store them at a larger capacity of these two establishments.
People for construction access this surplus of produced goods, and supplies are exported via Trade Post or exchanged between regions using the Pack Station. Therefore, you can save a lot of time on transportation by building the Storehouse and the Granary at the center of the triangle city layout. This will ensure an equal but short distance from the Granary and Storehouse to each building you construct in the region.
A Trading Post is another important building that frequently requires transportation of various produced goods to its own storage for export purposes. Placing this r to the Storehouses reduces the time your people take to bring the supplies.
Defense Perspective
Other than reducing transportation time, placing the Storehouse, Granary, and Trading Post at the center of the triangle is vital from a defensive angle.
That is because when raiders or another region's army attack you, they light the buildings on fire and destroy them. This causes a loss of valuable goods that otherwise could have been consumed or exported to earn money.
Placing these important buildings at the center of the triangle, near the Manor, will ensure you can build walls around them and increase their defenses before invaders attack, steal, and destroy supplies that took years to build.
Fields At The Fertile Grounds
Finally, the right side of the triangle city layout should be reserved for the crops and cultivation. You can place a Forager's Hut, a Farmhouse, and a Sheep Farm here. Families at the Forager's Hut will collect berries and make herbs, while the Sheep Farm folks can grow an endless supply of wool and yarn.
However, when planting wheat, barley, flax, or rye, you must always check the land's fertility. These have unique fertility requirements, and the rye crop is the most resilient.
Rye Cultivation Upgrade
The Rye Cultivation upgrade unlock allows you to cultivate rye and harvest grain when the harvest season starts. This crop can withstand the poor fertility of the land and still give an excellent yield during November's harvest season.
Wheat and rye both yield grain that the Windmill can use to make flour. The only difference between the two crop types is the fertility requirement.
If you cultivate wheat year-on-year, the land's overall fertility decreases, reducing the grain yield from the wheat. However, this is hardly affected when you continue using the rye crop.