Warhammer 40,000: Rogue Trader — Best Astra Militarum Commander Build

Make the most of a little teamwork.

Warhammer 40,000: Rogue Trader - Best Astra Militarum Commander Build

In Warhammer 40,000: Rogue Trader, as the story progresses, you make important choices. Also, your increased responsibilities are leading you to different places. You engage in battles against different enemies on various planets with your companions by your side. Your companions must have useful abilities in battle.

Another important aspect is your own character. Deciding from the start how you'll shape your character is important. Will you take a frontline role and act as a tank, or will you play a support character and strengthen your companions? The choice is yours. But how about disregarding all that and playing as an Astra Militarum Commander focused on dealing damage?

What Are The Features And Talents Of The Astra Militarum Commander Origin?

Warhammer 40,000: Rogue Trader - Best Astra Militarum Commander Build

If you choose this origin, you start the game with an ability called "Regimental Tactics." When you use this ability, you and all your allies gain bonus damage equal to twice your Perception bonus plus 20. However, this bonus damage is only applied to certain enemies under specific conditions.

Either the enemies must be next to you or next to another ally. This means it's important for your tank or other melee character to end their turn next to an enemy in battle.

Another advantage of Regimental Tactics is that until the end of the next turn, you and your allies cannot deal friendly fire damage to each other.

Additionally, you start with a plus-five bonus for Ballistic Skill and Perception. This is a good start for a ranged character. Moreover, the Astra Militarum Commander has other useful talents as well:

Talent Name

Description

Suppression Fire!

While the Astra Militarum commander is under the Regimental Tactics effect, their single target melee, ranged attacks, and area attacks gain +20% to dodge reduction, parry reduction, and cover penetration against enemies adjacent to the commander or their allies.

Timely Rescue

While the Astra Militarum commander is under the Regimental Tactics effect, killing an enemy adjacent to any ally grants that ally an additional +10 momentum.

Shoulder to Shoulder

While the Astra Militarum commander is adjacent to any ally, the commander deals an additional (10+PER Bonus)% damage to all enemies adjacent to the commander‘s allies. This stacks with Regimental Tactics.

Field of Fire

While the Astra Militarum commander is under the Regimental Tactics effect, all their allies gain +5% to rate of fire for every attack they have made since the start of this effect.

Unflinching Heroism

Every time the Astra Militarum commander's ally uses a heroic act, the commander gains +5 to all of their characteristics until the end of combat.

Which Homeworld Should Be Chosen For Astra Militarum Commander?

Warhammer 40,000: Rogue Trader - Best Astra Militarum Commander Build

Honestly, Fortress World is quite a good choice. It gives you a plus five for Perception and Willpower characteristics while decreasing your Fellowship by five. Since you won't have a character relying on Fellowship, this won't matter at all.

The featured talent of this Homeworld is "Never Stop Shooting." With this talent, when you kill an enemy, it gains ten stacks. For each stack gained, there's a chance of zero AP cost for your first attack of that turn, based on the number of stacks. When the effect triggers, your stacks are reset.

This means if you use the attack that consumes the most AP at the beginning of the turn, there's a chance it won't cost anything. Additionally, this attack doesn't count toward the attack limits per turn , making it quite useful in the early and mid-game when you don't have a lot of AP.

Moreover, one of the best talents of this Homeworld is "Combat Addict." With this talent, you'll receive a plus seven bonus to Perception and Ballistic Skill while you're in combat. If you're not in combat, it'll decrease by minus seven. Although this might seem like it affects skill checks, your companions will assist you in those.

Your other talents are geared towards adding stacks to "Never Stop Shooting." For example, "Spare Magazine" allows your first reload to cost zero AP, which is extremely useful for ranged characters since a reload renders your turn ineffective in the early stages of the game. Additionally, every time you reload, "Never Stop Shooting" gains ten stacks.

Similarly, "Familiar Kickback" and "Never Stop Believing" are talents aimed at making your "Never Stop Shooting" talent even more effective by adding more stacks to it.

What Should Be The Starting Characteristics Values?

Warhammer 40,000: Rogue Trader - Best Astra Militarum Commander Build

Thanks to your chosen origin and homeworld, you've taken the first steps toward becoming a proficient ranged character. Now, it's time to focus on increasing your starting stats that are crucial for you: Ballistic Skill, Perception, and Agility.

Characteristic

Value

Weapon Skill

30

Ballistic Skill

45

Strength

30

Toughness

30

Agility

40

Intelligence

30

Perception

50

Willpower

35

Fellowship

25

First Archetype Choice: Soldier

Warhammer 40,000: Rogue Trader - Best Astra Militarum Commander Build

By choosing the Soldier archetype, you've created an even more effective ranged character. Your goal should be to rain bullets upon your enemies from the back lines. It would be beneficial for your carried weapons to be different from each other. One could be a single-shot weapon focusing on high damage, while the other could excel in burst fire.

You should always maintain a good distance from enemies because your only protection from damage is your dodge. Therefore, you won't need Toughness or heavy armor. The Soldier archetype not only deals high damage but also has an advantage in mobility, so it's crucial to move to positions where you can take cover and maintain distance.

Level

What To Unlock?

1

Run and Gun

2

Awareness

3

Revel in Slaughter

4

Firearm Mastery + Fired Up

5

Agility + Unpredictable

6

Agility + Concentrated Fire

7

Ballistic Skill + Combat Addict

8

Integrity + Awareness

9

Firearm Mastery (Upgrade II)

10

Swift Slaughter + Ballistic Skill

11

Dash + Demolition

12

Perception + Spare Magazine

13

Unflinching Heroism + Familiar Kickback

14

Characteristic Training: Ballistic Skill + Demolition

15

Firearm Mastery (Upgrade III)

"Run and Gun" is one of your most important abilities. It not only gives you extra movement points to keep you mobile, but it also allows you to make an additional attack that doesn't count towards the attack limit per turn, and this extra attack costs one less AP.

However, after using "Run and Gun," you become winded and cannot use it again on the next turn. While winded, your Ballistic Skill is reduced by ten.

Another fantastic soldier ability is "Revel in Slaughter." This allows you to remove the winded effect, enabling you to use Run and Gun once more. Additionally, until the end of the battle, you gain ten to Ballistic Skill, double your AGI bonus plus five to critical damage chance, and your AGI bonus to critical chance.

To use this amazing ability, you need to kill a total of three enemies, even if not all in the same turn. With the "Swift Slaughter" talent, the number of enemies you need to kill is reduced to two. Revel in Slaughter is crucial for turning into a death machine.

Sometimes, the battlefield conditions may change, and you might find yourself surrounded by enemies. In such cases, the "Concentrated Fire" ability will be very useful. It increases the damage of your next ranged area attack by a minimum of 110 percent and reduces enemy dodge by at least 22 percent while dealing this damage.

Additionally, "Dash" is a great movement ability for escaping from tough situations.

Second Archetype Choice: Arch-Militant

Warhammer 40,000: Rogue Trader - Best Astra Militarum Commander Build

The Arch-Militant is also a very effective archetype, much like the Soldier, and you'll need to maximize its potential. The first thing you need to know is the "Versatility" feature, which will require you to change your playstyle. Now, your goal will be to use a different type of attack from your previous attack.

As a ranged character, your options are somewhat limited. The types of attacks you can make are single shot, area shot, or burst. Each time you change your attack type, you'll gain one stack of Versatility. Each stack will increase your Ballistic Skill and Weapon Skill by five. Since you're not using a weapon, the Weapon Skill bonus doesn't matter.

The best part is, if you have four stacks or more, you'll gain a percentage damage bonus equal to three times the bonus of your Ballistic Skill. This is truly an excellent feature, and you should make the most of it by changing your weapons regularly.

Level

What To Unlock?

1

Versatility

2

Wildfire

3

Critical Versatility

4

Steady Superiority

5

AP Increase + Ballistic Skill

6

Always Ready + Ballistic Skill

7

Confident Approach + Swift Movements

8

Demolition + Adaptability

9

Agility + Melta Weapon Proficiency

10

Calm and Steady

11

Athletics + Agility

12

Steady Superiority (Upgrade III)

13

Athletics + Accustomed to Glory

14

Perception + Nimble

15

Devastating Attack

16

Contempt for the Weak

17

Perception + Demolition

18

Flashfire + Perception

19

Toughness + Hails of Steel

20

Steady Superiority (Upgrade II)

Try to use your ultimate ability, "Steady Superiority," as early as possible. This will allow you to make an extra attack per turn, and your first attack each turn will cost zero AP. This gives you more chances to stack Versatility.

"Wildfire" is another excellent ability. It reduces the cost of your next attack to zero AP and does not count toward the attack limit for that turn. Additionally, even if you use the same attack type as the previous one, it grants you one versatility stack. The cost of this ability is three AP, but don't let that deter you. For every four versatility stacks you have, the cost is reduced by one AP.

"Confident Approach" is a skill you'll need to toggle depending on the situation. When activated, instead of the bonuses from Versatility, you gain a five percent reduction in dodge and parry for each stack. All your attacks become critical hits, but your critical damage is reduced. However, if your critical chance is high, you'll be less affected by this negative effect.

Additionally, if you have four or more Versatility stacks, your attacks will always deal maximum damage while the "Confident Approach" is active.

The "Devastating Attack" skill subjects the affected enemies of your next attack to a Toughness resistance test. If they fail, they receive negative status effects such as bleeding, slowed, or blinded, depending on your attack type.

Third Archetype: Exemplar

Warhammer 40,000: Rogue Trader - Best Astra Militarum Commander Build

When you reach the Exemplar archetype, you need to continue the gameplay style you adopted as an Arch-Militant. Most of the skills you'll acquire next are geared towards dealing even more damage, so keep playing without lowering your guard and using different attack types.

Additionally, if there's a weapon you want to equip but can't, don't hesitate to replace one of the talents in this build with it.

Level

What To Unlock?

1

Extermination + Trace the Trajectory

2

Athletics + Broad Expertise

3

Ballistic Skill + Characteristic Training: Agility

4

Rapid Fire + Athletics

5

Masterful Precision + Heavy Gunner

6

Ballistic Skill + Rapid Reload

7

Cautious Approach + Agility

8

Survivor + Characteristic Training: Perception

9

Athletics + Tricky Defence

10

AP Increase

11

Unfaltering Fire + Athletics

12

Second Skin + Carouse

13

Breaking Attack + Agility

14

Perception + Carouse

15

Cataclysm + Demolition Engineer

16

Dismantle + Carouse

17

Enough Bullets for Everyone + Shoulder to Shoulder

18

Controlled Shot + Perception

19

Critical Velocity + Dependable

20

AP Increase

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