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by Rob Humar|

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The Legend of Zelda: Breath of the Wild

Release date: March 3, 2017

5(27 reviews)

Platforms:

  • Wii U
  • Nintendo Switch

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What it’s about: Link wakes up in a ruined Hyrule with most of his past wiped, and the game’s structure is simple: explore, get stronger, and decide when you’re ready to face Calamity Ganon. It’s an open world built around freedom, letting you climb almost anything, glide across huge spaces, and tackle objectives in whatever order you want. Survival systems matter early, with stamina, weather, cooking, and gear choices shaping where you can go and how long you can last. Combat is flexible but dangerous, mixing melee, bows, stealth, elemental interactions, and physics tricks that reward improvisation more than perfect combos. Weapons break, which pushes you to experiment and scavenge instead of locking into one setup forever. Shrines and Divine Beasts serve as the main structured challenges, offering puzzle rooms, upgrades, and big fights that act as anchors in a world that otherwise lets you set your own pace.

35

Super Mario Odyssey

Release date: October 27, 2017

5(17 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: Mario sets off across a string of distinct kingdoms to stop Bowser’s wedding plan, but the real hook is Cappy, a living hat that lets you capture enemies and objects to steal their movement and abilities. Each kingdom is designed as a compact sandbox, packed with Power Moons that come from platforming routes, small puzzles, optional fights, and hidden challenges rather than one linear goal. Captures constantly change how you move, so the game shifts from standard jumping to using whatever form you’ve taken, from rolling, stretching, and swimming to flying or smashing obstacles. Movement is extremely flexible, with advanced jumps and cap tricks letting skilled players chain routes and reach places the game doesn’t spell out. The main story is a steady tour of new themes and mechanics, while the post-game adds harder challenges and a lot more Moons for completion runs. It’s a bright, fast 3D platformer built around experimenting with what each kingdom lets you do.

34

The Legend of Zelda: Tears of the Kingdom

Release date: May 12, 2023

5(6 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Hyrule gets thrown into chaos when a new catastrophe tears the land open and sends Link chasing answers across the surface, the skies, and the depths below. The main loop is open-world exploration, but it’s driven by building and problem-solving, using abilities that let you fuse weapons, create vehicles, and assemble contraptions to cross terrain or beat encounters your own way. Shrines and puzzle spaces return as compact challenges that teach mechanics and reward upgrades, while larger dungeons and bosses anchor the big story beats. Combat leans on experimentation, since fusions and new materials can change how weapons behave and how you handle different enemy types. The world is layered vertically, so progress often means finding a route up, dropping into a cavern network, then emerging somewhere completely new. It’s a systems-heavy adventure that keeps rewarding creativity, whether you’re solving traversal, building tools, or finding clever ways to win fights.

33

Mario Kart 8 Deluxe

Release date: April 28, 2017

5(17 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: This one is a slick kart racer built around clean handling, smart drifting, and item chaos that can flip positions right up to the line. Tracks mix classic Nintendo layouts with more dynamic sections, including anti-gravity turns that change racing lines and let you bump rivals for a speed boost. The kart setup system is simple but meaningful, letting you tune speed, acceleration, weight, and handling through character and parts choices. Racing rewards consistency, because good drift timing and cornering lines matter even when items are flying, especially at higher engine classes. Battle Mode is fully featured, with dedicated arenas and modes like Balloon Battle and Shine Thief that give it a proper multiplayer second life. With all the extra tracks available, it’s huge on content, but the core appeal is still that tight feel when you’re chaining drifts and protecting your lead.

32

Super Smash Bros. Ultimate

Release date: December 7, 2018

4(15 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: This one is the massive crossover platform fighter where the goal is still to build damage and launch opponents off the stage, backed by an enormous roster plus a huge selection of stages and music. Matches are built around movement, spacing, edge pressure, and recovery, with a pace that rewards clean reads and punish windows rather than random trading. Each character has distinct tools and matchups, so improving often comes down to learning what to avoid and what to force in specific fights. It supports both party rules with items and hazards and competitive rulesets with tighter stages and stock-based play. World of Light offers a large single-player campaign, while Spirits add a separate progression layer and custom builds outside standard matches. It’s a deep, flexible fighting game that works as either a casual multiplayer staple or a serious matchup-driven grinder.

31

Animal Crossing: New Horizons

Release date: March 20, 2020

5(11 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: You move to a deserted island on a Nook Inc. package deal and slowly turn it into a town through gathering materials, crafting, and expanding facilities as new residents arrive. Daily life is the core loop, with fishing, bug catching, fossil hunting, and seasonal events giving you a steady stream of goals without forcing a strict schedule. The big upgrade is island customisation, letting you place buildings, shape terrain, change rivers and cliffs, and design the layout once you unlock the tools. Decorating is a huge time sink, from interiors to outdoor furniture builds, with patterns and custom designs letting you control the look down to tiny details. Multiplayer is built around visits, trading, and showing off designs, making it easy to treat your island like a social space rather than a solo grind. It’s slow by design, but it’s very good at giving you small tasks that add up into a town you’ve clearly built yourself.

30

Pokémon Legends: Arceus

Release date: January 28, 2022

4(9 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Set in Hisui long before the modern Pokémon League setup, you’re working for the Galaxy Expedition Team to survey the region and build the first real Pokédex. Catching is the focus, with real-time throwing, stealth, and positioning letting you grab Pokémon in the field without always triggering a battle. When fights do happen, they’re quicker and riskier, since wild Pokémon can hit hard and you can choose Agile or Strong styles to trade speed for damage. Areas are large open zones rather than one seamless world, built around exploration loops, crafting, and returning to base to report progress. Noble battles and story missions add big set-piece moments, mixing action dodging with Pokémon combat. It’s a different rhythm to the mainline games, more about fieldwork, resources, and learning behaviour patterns than running gym circuits.

29

Pokémon Legends: Arceus

Release date: January 28, 2022

4(9 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Set in Hisui long before the modern Pokémon League setup, you’re working for the Galaxy Expedition Team to survey the region and build the first real Pokédex. Catching is the focus, with real-time throwing, stealth, and positioning letting you grab Pokémon in the field without always triggering a battle. When fights do happen, they’re quicker and riskier, since wild Pokémon can hit hard and you can choose Agile or Strong styles to trade speed for damage. Areas are large open zones rather than one seamless world, built around exploration loops, crafting, and returning to base to report progress. Noble battles and story missions add big set-piece moments, mixing action dodging with Pokémon combat. It’s a different rhythm to the mainline games, more about fieldwork, resources, and learning behaviour patterns than running gym circuits.

28

Fire Emblem: Three Houses

Release date: July 26, 2019

5(9 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: You play as Byleth, a mercenary-turned-professor at an officers academy, choosing one of three student houses to lead while a bigger political conflict slowly comes into focus. The game splits between turn-based tactical battles and a school-life calendar, where teaching, training, and building relationships directly affects how your units perform. Combat is grid-based and class-driven, with positioning, weapon matchups, and smart use of gambits and battalions deciding fights more than grinding levels. Character support conversations are a major layer, unlocking bonuses and fleshing out motivations, so who you spend time with actually matters. As the story develops, routes diverge hard depending on your early choice, shifting allies, maps, and late-game goals. It’s a long, systems-heavy strategy RPG where planning your roster and managing time between battles is as important as the battles themselves.

27

Super Mario Bros. Wonder

Release date: October 20, 2023

5(7 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Mario and friends head to the Flower Kingdom, and the hook is the Wonder Flower, which can flip a level’s rules on the spot and turn familiar platforming into something weird and unpredictable. Stages are short, dense, and packed with secrets, letting you chase optional objectives, hidden routes, and challenge rooms without bloating the pacing. New power-ups change how you move and solve problems, most notably the Elephant form, which adds weight, reach, and simple environmental interactions. The character roster is broad, with different difficulty-friendly options, and online play lets you assist other players without the chaos of full co-op collisions. Level design leans hard into variety, constantly introducing new gimmicks, enemies, and mini set-pieces, then moving on before they wear out. It’s a tight 2D Mario with a lot of invention per stage, built for quick clears and repeated runs to find everything.

26

Stardew Valley

Release date: February 26, 2016

5(13 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • Android
  • iOS
  • Wii U
  • PlayStation Vita
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: You inherit a neglected farm in Pelican Town and spend your time rebuilding it through crops, animals, and upgrades. Progress comes from a mix of farming, fishing, mining, crafting, and expanding your land as you unlock better tools and new areas. Seasons and daily schedules shape what you can grow and when, so planning your routines matters if you want steady money and resources. The town has a full relationship system, with characters, events, and story scenes that open up as you build friendships. Combat shows up mainly in the mines and other danger zones, where you gather materials needed for gear and farm improvements. The game is open-ended, so you can focus on profit, collection, relationships, or completing community goals without being forced into one path.

25

Persona 5 Royal

Release date: October 31, 2019

5(10 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

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What it’s about: A normal Tokyo school year turns into a double life when a group of students discover a way to enter distorted “Palaces” and change corrupt adults by stealing the source of their warped desires. Days are split between life sim choices and dungeon crawling, so you’re balancing school, friendships, jobs, and city routines with nights spent infiltrating enemy spaces under a deadline. Combat is turn-based but fast, built around exploiting elemental weaknesses to chain extra turns, then finishing fights with all-out attacks. Personas work like a customisable toolkit, letting you fuse new ones, patch weaknesses, and build setups that fit your style instead of sticking to one build. Royal adds a new semester, new characters, and extra story beats that reshape the back half, plus quality-of-life tweaks that make the whole loop smoother. It’s stylish, dense, and very character-driven, where the main hook is watching your daily choices feed directly into how strong and capable you become in the big moments.

24

Metroid Dread

Release date: October 7, 2021

4(11 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Samus lands on planet ZDR chasing a mystery transmission, and it quickly becomes a survival sprint through a hostile facility where something is always hunting you. The EMMI robots are the main pressure point, creating stealth-and-escape sections where being spotted turns into a panic chase and you’re relying on speed, routes, and last-second counters. Outside those zones, it’s classic Metroid structure, a dense map of locked doors, shortcuts, and upgrades that steadily expand what you can reach. Movement is the star, with sliding, wall jumps, quick aiming, and fluid transitions that make backtracking feel like momentum rather than chores once you’re powered up. Boss fights are aggressive and pattern-driven, demanding clean dodges and disciplined damage windows instead of sloppy trading. The pacing is tight, constantly pushing you forward with new abilities and new threats, so it feels more like a thriller than a slow crawl.

23

Xenoblade Chronicles 3

Release date: July 29, 2022

5(6 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: On Aionios, two nations are locked in a never-ending war where soldiers are literally born to fight for a fixed term, and you’re following a small group who start questioning the whole system. The party begins as enemies, but they’re forced to work together once they’re branded as targets and pushed out of both sides’ “safe” world. Combat runs in real time with a huge focus on class switching, letting every character rotate roles and build synergy instead of being stuck in one job forever. The signature mechanic is Interlinking, where paired characters fuse into a stronger form for short bursts, adding another layer of timing and “use it now or save it” decision-making. Exploration is big and rewarding, with wide zones, hidden bosses, supply drops, and colonies that open up quests and upgrades as you help people outside the front lines. It’s a long, story-heavy RPG that balances massive battles with quieter character moments, and it keeps raising the stakes as you learn what the world actually is.

22

Hollow Knight

Release date: February 24, 2017

5(8 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • Wii U
  • PlayStation 4
  • Xbox One
  • Nintendo Switch

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What it’s about: You drop into Hallownest, a ruined underground kingdom, and the game slowly turns into an archaeological dig where every new area reveals more about what went wrong. Exploration is the main engine, with a sprawling interconnected map that keeps opening up as you earn movement upgrades like dashes, wall jumps, and other traversal tools. Combat is tight and simple on the surface, built around a nail slash, a few spells, and precise dodging, but boss fights demand real pattern learning and calm execution. Checkpoints and healing are deliberately paced, so pushing deeper carries tension, especially when you’re holding a lot of currency and don’t want to lose it. NPCs, lore fragments, and environmental storytelling do most of the world-building, letting you piece things together rather than dumping exposition on you. It’s at its best when you’re lost in a new region, low on health, and still pushing forward because you can feel there’s something important just beyond the next room.

21

Splatoon 3

Release date: September 9, 2022

4(6 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: Turf War is still the main draw, with teams painting the map in ink and turning territory control into both your objective and your movement system. Gunplay is fast but readable, because positioning and ink management decide fights as much as raw aim. New and returning weapons keep the meta shifting, and specials are designed to crack open stalemates without turning every match into pure chaos. Multiplayer has strong mode variety beyond casual painting, with ranked objectives that force proper teamwork, timing, and map awareness. The single-player campaign doubles as a skills trainer, pushing movement, aiming, and weapon basics in controlled challenges. Salmon Run co-op remains a standout for quick sessions, mixing pressure, coordination, and clutch plays when a wave goes bad. It’s one of those games where improvement is obvious, because better movement and smarter ink control instantly translates into wins.

20

Luigi's Mansion 3

Release date: October 31, 2019

4(14 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: A too-good-to-be-true hotel vacation turns into a trap, with Luigi trapped inside a haunted high-rise and his friends captured across different themed floors. Instead of fast platforming, the focus is on exploration and puzzle-solving, using a vacuum that lets you slam ghosts, pull apart rooms, and uncover hidden switches and secrets. Each floor has its own identity, from movie sets to spooky gardens, so you’re constantly learning new gimmicks rather than repeating the same corridor crawl. Gooigi is the big upgrade, a slime double that can slip through bars, walk over spikes, and solve puzzles Luigi can’t, and it also enables co-op play. Boss encounters are more about figuring out the trick than pure combat, often turning into little set-piece puzzles. It’s funny, polished, and packed with small details, the kind of game where you’re always poking at objects just to see what reacts.

19

Monster Hunter Rise

Release date: March 26, 2021

4(17 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

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What it’s about: Kamura Village is under threat from the Rampage, so you take on the role of a hunter, gearing up through monster fights to keep the place standing and push back bigger threats. The loop is the series’ classic craft-and-improve grind: hunt a target, carve materials, build a better set, then take on something meaner. The big gameplay shift is the Wirebug, which adds grapples, aerial mobility, and recovery moves that make fights faster and more vertical. You’ve also got a Palamute for riding and quick traversal, which cuts downtime and keeps hunts moving. Weapons stay deep, with Switch Skills letting you customise movesets, and each monster is built around readable tells that reward learning rather than button mashing. It’s at its best when you’re chaining mobility into clean openings, breaking parts, managing stamina, and ending a hunt with just enough resources to craft the upgrade you were chasing.

18

Ring Fit Adventure

Release date: October 18, 2019

4(5 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: This one turns a full workout into an RPG, where you run in place to move through levels and use exercise moves as attacks to beat enemies. The Ring-Con and leg strap track your inputs, so squats, presses, and core work become part of the combat system rather than a separate “fitness mode.” Progression is structured like an adventure campaign, with worlds, bosses, and a story that keeps things moving when motivation dips. You can tailor intensity, target muscle groups, and swap your move set, which makes it flexible whether you want cardio-heavy sessions or more strength-focused routines. Mini-games and quick workouts add variety, and the game does a good job of explaining form so you’re not just flailing for points. It’s surprisingly sticky because it gives you that “clear the stage” satisfaction while you’re sweating, and it’s easy to build a habit around short, consistent sessions.

17

Octopath Traveler

Release date: July 13, 2018

4(9 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Google Stadia

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What it’s about: Eight travellers set out across Orsterra for very different reasons, from revenge and duty to survival and faith, and you choose whose story to follow first. The structure is chapter-based, so you recruit the party over time and jump between their individual arcs rather than being locked into one main plot. Combat is turn-based but built around the Break and Boost system, where you probe enemy weaknesses to shatter defences, then spend boost points to amplify attacks or support moves. Each character brings a “path action” that changes how you move through towns, letting you steal, duel, guide, interrogate, or buy your way into solutions. Jobs and secondary classes let you shape the party, creating combos and roles that matter more as bosses start demanding smarter setups. It’s a steady, old-school RPG with modern combat pacing, strongest when you’re tweaking builds, hunting weaknesses, and watching separate journeys gradually start to intersect.

16

Undertale

Release date: September 15, 2015

5(13 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • PlayStation Vita
  • PlayStation 4
  • Xbox One
  • Nintendo Switch

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What it’s about: After falling into the Underground, a child has to navigate a world of monsters and figure out how to get home, but the real twist is that every encounter can be handled without killing anyone. Battles mix turn-based choices with bullet-hell dodging, and the “ACT” system turns fights into little character interactions where reading personalities matters as much as stats. Your decisions stick, shaping how characters treat you and how the story plays out, so it’s constantly aware of what you’ve done and what you’ve avoided doing. The tone swings between genuinely funny and unexpectedly heavy, with small towns, oddball NPCs, and moments that land because they don’t overplay them. The soundtrack is a huge part of the identity, with themes that recur and shift depending on context and consequences. It’s short, but it’s built for replays, because the experience changes a lot depending on whether you spare, fight, or commit to an extreme route.

15

Celeste

Release date: January 25, 2018

5(10 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • Google Stadia

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What it’s about: Madeline decides to climb Celeste Mountain to prove something to herself, and the ascent turns into a personal battle that the game treats with real care rather than cheap inspiration. It’s a precision platformer built around one air dash, wall climbs, and tight movement rules that are easy to learn but demand clean execution when the screens get nasty. Every chapter introduces new mechanics, so the challenge evolves constantly, from wind and moving blocks to sequences that force you to rethink how you time dashes. Death is instant and frequent, but respawns are so fast that the loop becomes practice instead of punishment, pushing you to refine a route step by step. Optional strawberries and harder routes are there if you want extra tests, without blocking anyone from seeing the story. The writing and music do a lot of heavy lifting, making the climb feel emotional without getting in the way of gameplay. It’s one of those games where you feel yourself improve in real time, and the payoff is finally clearing a room that looked impossible five minutes ago.

14

Donkey Kong Country: Tropical Freeze

Release date: January 1, 2014

4(12 reviews)

Platforms:

  • Wii U

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What it’s about: The island gets invaded by the Snowmads and everything freezes over, so the crew sets off across a chain of islands to take it back, one brutal platforming gauntlet at a time. Levels are tightly designed but full of hidden routes, bonus rooms, and collectibles that demand precision if you’re chasing 100% completion. Movement is weighty and deliberate, with rolling, bouncing, and momentum-based jumps that punish panic inputs but feel amazing once you lock into the rhythm. Each partner character adds a different utility, like extra height, hover time, or better control, which can save runs and open up safer lines through nasty sections. The game loves set-pieces too, with mine carts, rocket barrels, and reactive environments that keep the pace shifting without losing challenge. It’s tough, polished, and constantly inventive, the kind of platformer where you’ll die a lot but you’ll usually know exactly why.

13

Xenoblade Chronicles: Definitive Edition

Release date: May 29, 2020

5(8 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Life on the bodies of two dead titans gets shattered when the Mechon attack, and Shulk ends up wielding the Monado, a blade that can cut machines and show flashes of the future. It’s a massive JRPG built around exploring huge open zones that feel like real places, from grassy legs to frozen peaks, with towns and landmarks scattered across the titans’ bodies. Combat runs in real time with party positioning, cooldown arts, and a focus on setting up combos like Break, Topple, and Daze while managing aggro so your squishier characters don’t get deleted. Visions are the standout twist, letting you react to incoming lethal attacks by changing tactics, using specific arts, or warning teammates to prevent disaster. The story leans hard into revenge, identity, and the cost of war, with big character arcs and plenty of momentum once it gets rolling. Side quests are everywhere, and while many are simple, they do a lot to make the world feel populated and affected by what’s happening. It’s the kind of game you sink into for the scale, the systems, and that constant urge to push a little further into the next region.

12

Kirby and the Forgotten Land

Release date: March 25, 2022

4(8 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Kirby washes up in a bright, abandoned world that looks like a theme park version of a post-apocalypse, and the whole journey is about rescuing Waddle Dees while figuring out what happened here. It’s a fully 3D platformer built around simple, satisfying combat and exploration, with stages that reward you for checking corners, solving small puzzles, and nailing optional challenges. Copy abilities return with a strong mix of familiar and new powers, and the upgrade system gives them real progression instead of just swapping on the fly. The big twist is Mouthful Mode, where Kirby temporarily “becomes” objects like a car or vending machine, turning traversal into short, goofy set-pieces that still feel mechanically useful. Difficulty stays approachable, but extra objectives and later encounters give it enough bite if you chase completion. It’s cheerful on the surface, but it’s surprisingly polished and structured, with a constant loop of discovery, upgrades, and satisfying stage clears.

11

Super Mario 3D World + Bowser's Fury

Release date: February 12, 2021

5(13 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: This package gives you two very different Mario experiences: a tight, level-by-level co-op platformer, plus a smaller open-ended add-on built around one continuous island. The main game is all about clean 3D stages with hidden stamps and stars, power-ups like the Cat Suit, and constant “do it better” replay value for completion runs. With up to four players, it becomes a mix of teamwork and chaos, since you can boost each other, steal crowns, or accidentally sabotage a jump at the worst time. Bowser’s Fury shifts into free-roam exploration, where you hunt Cat Shines to unlock new areas while an enraged Bowser periodically shows up to turn the whole map into a survival set-piece. Movement feels fast and confident in both modes, but the pacing is different: precise sprints in one, roaming and reacting in the other. It’s best when you’re either chasing perfect clears in short bursts or just exploring, improvising routes, and dealing with the sudden spikes of danger.

10

Shovel Knight: Treasure Trove

Release date: December 9, 2019

5(1 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • PlayStation 3
  • Mac
  • Nintendo 3DS
  • Wii U
  • PlayStation Vita
  • PlayStation 4
  • Xbox One
  • Nintendo Switch

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What it’s about: A classic-style 2D action platformer built around tight jumps, deliberate enemy patterns, and that satisfying “one more screen” rhythm where every mistake is on you. The main hook is the shovel drop attack, letting you bounce off enemies, spikes, and objects to extend movement and turn defence into offence. Levels are designed like modern takes on old-school stages, with hidden rooms, optional challenges, and bosses that feel like proper duels once you learn their tells. Money matters because it can disappear on death, so there’s constant tension between playing safe and pushing deeper for rewards. Treasure Trove also bundles multiple full campaigns with different playable characters, each one remixing stages and mechanics in meaningful ways. It’s charming, tough, and consistently rewarding when you stop rushing and start playing it like a clean, controlled run.

9

Astral Chain

Release date: August 30, 2019

4(11 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: In a neon-soaked future city, you play as a rookie cop in a special task force, investigating otherworldly “Chimera” attacks that drag civilians into a hostile astral dimension. The key mechanic is your Legion, a captured Chimera chained to you, and fights are built around controlling both at once to trap enemies, juggle targets, and set up punishing combos. Outside combat, cases mix patrol work with light detective bits, like scanning crime scenes, questioning witnesses, and chasing leads through city districts. You swap between different Legion types that change how you fight and navigate, adding tools for crowd control, mobility, and puzzle solving. The astral plane sections flip the pace into traversal and environmental challenges, breaking up the brawling with platforming and spatial problem-solving. It’s stylish, confident action with a strong sense of place, where the fun comes from mastering that two-character combat rhythm and using the chain creatively.

8

Dead Cells

Release date: August 6, 2018

5(12 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • Android
  • iOS
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5

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What it’s about: You’re a headless, reanimated mess crawling through a shifting island prison, and every run is a new attempt to break out before something kills you again. It’s a roguelite action platformer where levels remix each time, so learning enemy tells and route choices matters more than memorising one layout. Combat is fast and brutal, built around dodges, parries, and weapon synergies, with builds ranging from heavy melee bruisers to glass-cannon ranged setups. Between biomes you choose paths that change difficulty and rewards, so you’re constantly weighing safer routes against better loot. Permanent upgrades keep the long-term progress moving, unlocking new gear, tight movement options, and more ways to tailor a run. It’s addictive because it always feels like the last death was your fault, and the next attempt might be the clean one.

7

Fortnite

Release date: June 29, 2020

4(5 reviews)

Platforms:

  • PC (Microsoft Windows)
  • Mac
  • Android
  • iOS
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S
  • Nintendo Switch 2

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What it’s about: Instead of being just one thing, it’s a free-to-play hub that bundles a proper battle royale (and Zero Build if you hate towers), plus a huge Discover menu of creator-made modes and maps. You can jump from gunfights to weird party games, horror runs, or mini RPG-style islands made in Creative or UEFN. On top of that, it now has big “side” experiences like LEGO Fortnite, Rocket Racing, and Fortnite Festival, so it can turn into survival crafting, arcade racing, or a music rhythm game depending on what you load up. It’s fully built around squads and cross-platform play, so you’re usually playing with friends no matter what hardware they’re on. Seasons and live events keep the map, loot, and meta shifting, which is why it stays in rotation for so long.

6

Paper Mario: The Thousand-Year Door

Release date: July 22, 2004

4(2 reviews)

Platforms:

  • Nintendo GameCube

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What it’s about: A mysterious map sends Mario to the seaside town of Rogueport, where the hunt for a legendary treasure quickly turns into a chapter-based adventure full of oddball characters and escalating trouble. Combat is turn-based but staged like a theatre show, with timed hits, stylish actions, and an audience that can help or hinder you depending on how well you perform. Partners are the heart of the journey, each bringing a strong personality and a practical field ability, so progression often means swapping companions to solve traversal puzzles or reach new routes. Battles stay interesting through badges, letting you customise your build, stack new moves, and shape Mario into whatever style you prefer rather than just levelling straight stats. Each chapter has its own flavour, shifting settings and mechanics so it doesn’t feel like one long grind through similar areas. It’s funny, surprisingly sharp at times, and consistently rewarding when you experiment with badges and learn the timing that makes fights feel smooth.

5

Metroid Prime Remastered

Release date: February 8, 2023

5(5 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Samus is sent to Tallon IV to investigate strange Space Pirate activity, and what starts as a routine hunt turns into a lonely deep-dive through an alien world full of ruins, labs, and hostile wildlife. It’s first-person exploration with a shooter skin, but the real progress comes from scanning clues, reading the environment, and slowly unlocking new abilities that open sealed doors and hidden paths. The map is a proper interconnected maze, so you’re constantly looping back with a new beam or suit upgrade and seeing familiar areas from a new angle. Combat spikes in contained arenas and boss fights, where pattern reading and switching beams matters more than raw aim. The scan visor is central, turning the game into equal parts investigation and navigation, with lore and hints baked into almost everything you look at. It’s at its best when you’re alone, low on health, and pushing deeper anyway because you want to know what’s behind the next door.

4

Octopath Traveler II

Release date: February 24, 2023

4(6 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

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What it’s about: Eight new travellers set out across the world of Solistia, each with their own storyline, tone, and stakes, so you’re effectively picking which personal adventure you want to chase first. Instead of forcing one “main plot” path, it encourages you to bounce between characters, recruiting the party and swapping between their chapters as you feel like it. Combat is classic turn-based, built around breaking enemy shields by hitting weaknesses, then cashing in with boosted actions when they’re stunned. Every character has a distinct job kit plus a unique “Latent Power” burst, which gives fights a nice spike of momentum when things get tight. Outside battle, the day/night system changes towns and routes, and each traveller has path actions for stealing, guiding, interrogating, or bribing your way through problems. It’s a big, steady RPG where the satisfaction comes from party building, smart weakness exploitation, and the slow payoff of seeing these separate journeys start to overlap.

3

Neva

Release date: October 15, 2024

5(2 reviews)

Platforms:

  • PC (Microsoft Windows)
  • Mac
  • PlayStation 4
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

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What it’s about: A traumatic encounter with a creeping darkness leaves Alba bound to a wolf cub, and the two set off across a world that’s visibly decaying as you move through it. The journey is split across seasons, with the bond changing as the wolf grows from timid pup to a capable partner that can help in traversal and fights. It plays as a side-scrolling action adventure with light environmental puzzles, using calls and commands to position your companion for jumps, routes, and assists. Alba fights with a sword and simple, readable moves, while encounters focus on dodging and picking moments to strike rather than long combo strings. The tone is mostly wordless, leaning on animation, music, and visuals to sell emotion and momentum instead of heavy dialogue. It’s a focused, story-led run that’s as much about protecting and trusting your companion as it is about reaching the next checkpoint.

2

Pokémon Violet

Release date: November 18, 2022

4(1 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: The vibe here leans more futuristic, but the structure is the same open-ended Paldea adventure where you choose what to tackle first and where to wander next. Exploration is the main driver, with a ride Pokémon that upgrades over time so the map keeps opening up as you gain climbing, swimming, and traversal tools. You’re juggling three main paths, so a session can be gyms and battles, a boss hunt, or story missions that pull you into new corners of the region. Terastallization is the key battle twist, letting you shift types mid-fight and force matchups that don’t exist in the older games. Version differences show up in certain Pokémon and flavour, especially once you start pushing into the late-game areas and their unique roster. It’s strongest when you ignore the “intended” order, chase whatever looks interesting on the horizon, and build a team around what you actually find out there.

1

Pokémon Scarlet

Release date: November 18, 2022

4(3 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: Set in the Paldea region, this one drops you into an open world where you can roam pretty freely from the start, tackling different story tracks in whatever order you like. The core loop is classic catching and battling, but it’s built around exploring landscapes, towns, and routes without the old “one road at a time” structure. Your ride Pokémon becomes central, unlocking traversal upgrades that let you climb, swim, and reach new areas, which naturally pushes you to revisit parts of the map. Battles lean into modern systems like Terastallization, letting you shift types for offence or defence and build strategies around timing the transformation. The game also supports co-op exploration, so you can run around with friends, trade, and tackle content together without being locked into the same path. It’s at its best when you’re wandering off-route, stumbling into new Pokémon spawns, and choosing your own pace through gyms, bosses, and story quests.

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Pokémon Scarlet

Release date: November 18, 2022

4(3 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

More info

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What it’s about: Set in the Paldea region, this one drops you into an open world where you can roam pretty freely from the start, tackling different story tracks in whatever order you like. The core loop is classic catching and battling, but it’s built around exploring landscapes, towns, and routes without the old “one road at a time” structure. Your ride Pokémon becomes central, unlocking traversal upgrades that let you climb, swim, and reach new areas, which naturally pushes you to revisit parts of the map. Battles lean into modern systems like Terastallization, letting you shift types for offence or defence and build strategies around timing the transformation. The game also supports co-op exploration, so you can run around with friends, trade, and tackle content together without being locked into the same path. It’s at its best when you’re wandering off-route, stumbling into new Pokémon spawns, and choosing your own pace through gyms, bosses, and story quests.

Pokémon Violet

Release date: November 18, 2022

4(1 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

More info

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What it’s about: The vibe here leans more futuristic, but the structure is the same open-ended Paldea adventure where you choose what to tackle first and where to wander next. Exploration is the main driver, with a ride Pokémon that upgrades over time so the map keeps opening up as you gain climbing, swimming, and traversal tools. You’re juggling three main paths, so a session can be gyms and battles, a boss hunt, or story missions that pull you into new corners of the region. Terastallization is the key battle twist, letting you shift types mid-fight and force matchups that don’t exist in the older games. Version differences show up in certain Pokémon and flavour, especially once you start pushing into the late-game areas and their unique roster. It’s strongest when you ignore the “intended” order, chase whatever looks interesting on the horizon, and build a team around what you actually find out there.

Neva

Release date: October 15, 2024

5(2 reviews)

Platforms:

  • PC (Microsoft Windows)
  • Mac
  • PlayStation 4
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

More info

Updated SEO Title

What it’s about: A traumatic encounter with a creeping darkness leaves Alba bound to a wolf cub, and the two set off across a world that’s visibly decaying as you move through it. The journey is split across seasons, with the bond changing as the wolf grows from timid pup to a capable partner that can help in traversal and fights. It plays as a side-scrolling action adventure with light environmental puzzles, using calls and commands to position your companion for jumps, routes, and assists. Alba fights with a sword and simple, readable moves, while encounters focus on dodging and picking moments to strike rather than long combo strings. The tone is mostly wordless, leaning on animation, music, and visuals to sell emotion and momentum instead of heavy dialogue. It’s a focused, story-led run that’s as much about protecting and trusting your companion as it is about reaching the next checkpoint.

Octopath Traveler II

Release date: February 24, 2023

4(6 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

More info

Updated SEO Title

What it’s about: Eight new travellers set out across the world of Solistia, each with their own storyline, tone, and stakes, so you’re effectively picking which personal adventure you want to chase first. Instead of forcing one “main plot” path, it encourages you to bounce between characters, recruiting the party and swapping between their chapters as you feel like it. Combat is classic turn-based, built around breaking enemy shields by hitting weaknesses, then cashing in with boosted actions when they’re stunned. Every character has a distinct job kit plus a unique “Latent Power” burst, which gives fights a nice spike of momentum when things get tight. Outside battle, the day/night system changes towns and routes, and each traveller has path actions for stealing, guiding, interrogating, or bribing your way through problems. It’s a big, steady RPG where the satisfaction comes from party building, smart weakness exploitation, and the slow payoff of seeing these separate journeys start to overlap.

Metroid Prime Remastered

Release date: February 8, 2023

5(5 reviews)

Platforms:

  • Nintendo Switch

More info

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What it’s about: Samus is sent to Tallon IV to investigate strange Space Pirate activity, and what starts as a routine hunt turns into a lonely deep-dive through an alien world full of ruins, labs, and hostile wildlife. It’s first-person exploration with a shooter skin, but the real progress comes from scanning clues, reading the environment, and slowly unlocking new abilities that open sealed doors and hidden paths. The map is a proper interconnected maze, so you’re constantly looping back with a new beam or suit upgrade and seeing familiar areas from a new angle. Combat spikes in contained arenas and boss fights, where pattern reading and switching beams matters more than raw aim. The scan visor is central, turning the game into equal parts investigation and navigation, with lore and hints baked into almost everything you look at. It’s at its best when you’re alone, low on health, and pushing deeper anyway because you want to know what’s behind the next door.

Paper Mario: The Thousand-Year Door

Release date: July 22, 2004

4(2 reviews)

Platforms:

  • Nintendo GameCube

More info

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What it’s about: A mysterious map sends Mario to the seaside town of Rogueport, where the hunt for a legendary treasure quickly turns into a chapter-based adventure full of oddball characters and escalating trouble. Combat is turn-based but staged like a theatre show, with timed hits, stylish actions, and an audience that can help or hinder you depending on how well you perform. Partners are the heart of the journey, each bringing a strong personality and a practical field ability, so progression often means swapping companions to solve traversal puzzles or reach new routes. Battles stay interesting through badges, letting you customise your build, stack new moves, and shape Mario into whatever style you prefer rather than just levelling straight stats. Each chapter has its own flavour, shifting settings and mechanics so it doesn’t feel like one long grind through similar areas. It’s funny, surprisingly sharp at times, and consistently rewarding when you experiment with badges and learn the timing that makes fights feel smooth.

Fortnite

Release date: June 29, 2020

4(5 reviews)

Platforms:

  • PC (Microsoft Windows)
  • Mac
  • Android
  • iOS
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S
  • Nintendo Switch 2

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What it’s about: Instead of being just one thing, it’s a free-to-play hub that bundles a proper battle royale (and Zero Build if you hate towers), plus a huge Discover menu of creator-made modes and maps. You can jump from gunfights to weird party games, horror runs, or mini RPG-style islands made in Creative or UEFN. On top of that, it now has big “side” experiences like LEGO Fortnite, Rocket Racing, and Fortnite Festival, so it can turn into survival crafting, arcade racing, or a music rhythm game depending on what you load up. It’s fully built around squads and cross-platform play, so you’re usually playing with friends no matter what hardware they’re on. Seasons and live events keep the map, loot, and meta shifting, which is why it stays in rotation for so long.

Dead Cells

Release date: August 6, 2018

5(12 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • Android
  • iOS
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5

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What it’s about: You’re a headless, reanimated mess crawling through a shifting island prison, and every run is a new attempt to break out before something kills you again. It’s a roguelite action platformer where levels remix each time, so learning enemy tells and route choices matters more than memorising one layout. Combat is fast and brutal, built around dodges, parries, and weapon synergies, with builds ranging from heavy melee bruisers to glass-cannon ranged setups. Between biomes you choose paths that change difficulty and rewards, so you’re constantly weighing safer routes against better loot. Permanent upgrades keep the long-term progress moving, unlocking new gear, tight movement options, and more ways to tailor a run. It’s addictive because it always feels like the last death was your fault, and the next attempt might be the clean one.

Astral Chain

Release date: August 30, 2019

4(11 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: In a neon-soaked future city, you play as a rookie cop in a special task force, investigating otherworldly “Chimera” attacks that drag civilians into a hostile astral dimension. The key mechanic is your Legion, a captured Chimera chained to you, and fights are built around controlling both at once to trap enemies, juggle targets, and set up punishing combos. Outside combat, cases mix patrol work with light detective bits, like scanning crime scenes, questioning witnesses, and chasing leads through city districts. You swap between different Legion types that change how you fight and navigate, adding tools for crowd control, mobility, and puzzle solving. The astral plane sections flip the pace into traversal and environmental challenges, breaking up the brawling with platforming and spatial problem-solving. It’s stylish, confident action with a strong sense of place, where the fun comes from mastering that two-character combat rhythm and using the chain creatively.

Shovel Knight: Treasure Trove

Release date: December 9, 2019

5(1 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • PlayStation 3
  • Mac
  • Nintendo 3DS
  • Wii U
  • PlayStation Vita
  • PlayStation 4
  • Xbox One
  • Nintendo Switch

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What it’s about: A classic-style 2D action platformer built around tight jumps, deliberate enemy patterns, and that satisfying “one more screen” rhythm where every mistake is on you. The main hook is the shovel drop attack, letting you bounce off enemies, spikes, and objects to extend movement and turn defence into offence. Levels are designed like modern takes on old-school stages, with hidden rooms, optional challenges, and bosses that feel like proper duels once you learn their tells. Money matters because it can disappear on death, so there’s constant tension between playing safe and pushing deeper for rewards. Treasure Trove also bundles multiple full campaigns with different playable characters, each one remixing stages and mechanics in meaningful ways. It’s charming, tough, and consistently rewarding when you stop rushing and start playing it like a clean, controlled run.

Super Mario 3D World + Bowser's Fury

Release date: February 12, 2021

5(13 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: This package gives you two very different Mario experiences: a tight, level-by-level co-op platformer, plus a smaller open-ended add-on built around one continuous island. The main game is all about clean 3D stages with hidden stamps and stars, power-ups like the Cat Suit, and constant “do it better” replay value for completion runs. With up to four players, it becomes a mix of teamwork and chaos, since you can boost each other, steal crowns, or accidentally sabotage a jump at the worst time. Bowser’s Fury shifts into free-roam exploration, where you hunt Cat Shines to unlock new areas while an enraged Bowser periodically shows up to turn the whole map into a survival set-piece. Movement feels fast and confident in both modes, but the pacing is different: precise sprints in one, roaming and reacting in the other. It’s best when you’re either chasing perfect clears in short bursts or just exploring, improvising routes, and dealing with the sudden spikes of danger.

Kirby and the Forgotten Land

Release date: March 25, 2022

4(8 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Kirby washes up in a bright, abandoned world that looks like a theme park version of a post-apocalypse, and the whole journey is about rescuing Waddle Dees while figuring out what happened here. It’s a fully 3D platformer built around simple, satisfying combat and exploration, with stages that reward you for checking corners, solving small puzzles, and nailing optional challenges. Copy abilities return with a strong mix of familiar and new powers, and the upgrade system gives them real progression instead of just swapping on the fly. The big twist is Mouthful Mode, where Kirby temporarily “becomes” objects like a car or vending machine, turning traversal into short, goofy set-pieces that still feel mechanically useful. Difficulty stays approachable, but extra objectives and later encounters give it enough bite if you chase completion. It’s cheerful on the surface, but it’s surprisingly polished and structured, with a constant loop of discovery, upgrades, and satisfying stage clears.

Xenoblade Chronicles: Definitive Edition

Release date: May 29, 2020

5(8 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Life on the bodies of two dead titans gets shattered when the Mechon attack, and Shulk ends up wielding the Monado, a blade that can cut machines and show flashes of the future. It’s a massive JRPG built around exploring huge open zones that feel like real places, from grassy legs to frozen peaks, with towns and landmarks scattered across the titans’ bodies. Combat runs in real time with party positioning, cooldown arts, and a focus on setting up combos like Break, Topple, and Daze while managing aggro so your squishier characters don’t get deleted. Visions are the standout twist, letting you react to incoming lethal attacks by changing tactics, using specific arts, or warning teammates to prevent disaster. The story leans hard into revenge, identity, and the cost of war, with big character arcs and plenty of momentum once it gets rolling. Side quests are everywhere, and while many are simple, they do a lot to make the world feel populated and affected by what’s happening. It’s the kind of game you sink into for the scale, the systems, and that constant urge to push a little further into the next region.

Donkey Kong Country: Tropical Freeze

Release date: January 1, 2014

4(12 reviews)

Platforms:

  • Wii U

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What it’s about: The island gets invaded by the Snowmads and everything freezes over, so the crew sets off across a chain of islands to take it back, one brutal platforming gauntlet at a time. Levels are tightly designed but full of hidden routes, bonus rooms, and collectibles that demand precision if you’re chasing 100% completion. Movement is weighty and deliberate, with rolling, bouncing, and momentum-based jumps that punish panic inputs but feel amazing once you lock into the rhythm. Each partner character adds a different utility, like extra height, hover time, or better control, which can save runs and open up safer lines through nasty sections. The game loves set-pieces too, with mine carts, rocket barrels, and reactive environments that keep the pace shifting without losing challenge. It’s tough, polished, and constantly inventive, the kind of platformer where you’ll die a lot but you’ll usually know exactly why.

Celeste

Release date: January 25, 2018

5(10 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • Google Stadia

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What it’s about: Madeline decides to climb Celeste Mountain to prove something to herself, and the ascent turns into a personal battle that the game treats with real care rather than cheap inspiration. It’s a precision platformer built around one air dash, wall climbs, and tight movement rules that are easy to learn but demand clean execution when the screens get nasty. Every chapter introduces new mechanics, so the challenge evolves constantly, from wind and moving blocks to sequences that force you to rethink how you time dashes. Death is instant and frequent, but respawns are so fast that the loop becomes practice instead of punishment, pushing you to refine a route step by step. Optional strawberries and harder routes are there if you want extra tests, without blocking anyone from seeing the story. The writing and music do a lot of heavy lifting, making the climb feel emotional without getting in the way of gameplay. It’s one of those games where you feel yourself improve in real time, and the payoff is finally clearing a room that looked impossible five minutes ago.

Undertale

Release date: September 15, 2015

5(13 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • PlayStation Vita
  • PlayStation 4
  • Xbox One
  • Nintendo Switch

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What it’s about: After falling into the Underground, a child has to navigate a world of monsters and figure out how to get home, but the real twist is that every encounter can be handled without killing anyone. Battles mix turn-based choices with bullet-hell dodging, and the “ACT” system turns fights into little character interactions where reading personalities matters as much as stats. Your decisions stick, shaping how characters treat you and how the story plays out, so it’s constantly aware of what you’ve done and what you’ve avoided doing. The tone swings between genuinely funny and unexpectedly heavy, with small towns, oddball NPCs, and moments that land because they don’t overplay them. The soundtrack is a huge part of the identity, with themes that recur and shift depending on context and consequences. It’s short, but it’s built for replays, because the experience changes a lot depending on whether you spare, fight, or commit to an extreme route.

Octopath Traveler

Release date: July 13, 2018

4(9 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Google Stadia

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What it’s about: Eight travellers set out across Orsterra for very different reasons, from revenge and duty to survival and faith, and you choose whose story to follow first. The structure is chapter-based, so you recruit the party over time and jump between their individual arcs rather than being locked into one main plot. Combat is turn-based but built around the Break and Boost system, where you probe enemy weaknesses to shatter defences, then spend boost points to amplify attacks or support moves. Each character brings a “path action” that changes how you move through towns, letting you steal, duel, guide, interrogate, or buy your way into solutions. Jobs and secondary classes let you shape the party, creating combos and roles that matter more as bosses start demanding smarter setups. It’s a steady, old-school RPG with modern combat pacing, strongest when you’re tweaking builds, hunting weaknesses, and watching separate journeys gradually start to intersect.

Ring Fit Adventure

Release date: October 18, 2019

4(5 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: This one turns a full workout into an RPG, where you run in place to move through levels and use exercise moves as attacks to beat enemies. The Ring-Con and leg strap track your inputs, so squats, presses, and core work become part of the combat system rather than a separate “fitness mode.” Progression is structured like an adventure campaign, with worlds, bosses, and a story that keeps things moving when motivation dips. You can tailor intensity, target muscle groups, and swap your move set, which makes it flexible whether you want cardio-heavy sessions or more strength-focused routines. Mini-games and quick workouts add variety, and the game does a good job of explaining form so you’re not just flailing for points. It’s surprisingly sticky because it gives you that “clear the stage” satisfaction while you’re sweating, and it’s easy to build a habit around short, consistent sessions.

Monster Hunter Rise

Release date: March 26, 2021

4(17 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

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What it’s about: Kamura Village is under threat from the Rampage, so you take on the role of a hunter, gearing up through monster fights to keep the place standing and push back bigger threats. The loop is the series’ classic craft-and-improve grind: hunt a target, carve materials, build a better set, then take on something meaner. The big gameplay shift is the Wirebug, which adds grapples, aerial mobility, and recovery moves that make fights faster and more vertical. You’ve also got a Palamute for riding and quick traversal, which cuts downtime and keeps hunts moving. Weapons stay deep, with Switch Skills letting you customise movesets, and each monster is built around readable tells that reward learning rather than button mashing. It’s at its best when you’re chaining mobility into clean openings, breaking parts, managing stamina, and ending a hunt with just enough resources to craft the upgrade you were chasing.

Luigi's Mansion 3

Release date: October 31, 2019

4(14 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: A too-good-to-be-true hotel vacation turns into a trap, with Luigi trapped inside a haunted high-rise and his friends captured across different themed floors. Instead of fast platforming, the focus is on exploration and puzzle-solving, using a vacuum that lets you slam ghosts, pull apart rooms, and uncover hidden switches and secrets. Each floor has its own identity, from movie sets to spooky gardens, so you’re constantly learning new gimmicks rather than repeating the same corridor crawl. Gooigi is the big upgrade, a slime double that can slip through bars, walk over spikes, and solve puzzles Luigi can’t, and it also enables co-op play. Boss encounters are more about figuring out the trick than pure combat, often turning into little set-piece puzzles. It’s funny, polished, and packed with small details, the kind of game where you’re always poking at objects just to see what reacts.

Splatoon 3

Release date: September 9, 2022

4(6 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: Turf War is still the main draw, with teams painting the map in ink and turning territory control into both your objective and your movement system. Gunplay is fast but readable, because positioning and ink management decide fights as much as raw aim. New and returning weapons keep the meta shifting, and specials are designed to crack open stalemates without turning every match into pure chaos. Multiplayer has strong mode variety beyond casual painting, with ranked objectives that force proper teamwork, timing, and map awareness. The single-player campaign doubles as a skills trainer, pushing movement, aiming, and weapon basics in controlled challenges. Salmon Run co-op remains a standout for quick sessions, mixing pressure, coordination, and clutch plays when a wave goes bad. It’s one of those games where improvement is obvious, because better movement and smarter ink control instantly translates into wins.

Hollow Knight

Release date: February 24, 2017

5(8 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • Wii U
  • PlayStation 4
  • Xbox One
  • Nintendo Switch

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What it’s about: You drop into Hallownest, a ruined underground kingdom, and the game slowly turns into an archaeological dig where every new area reveals more about what went wrong. Exploration is the main engine, with a sprawling interconnected map that keeps opening up as you earn movement upgrades like dashes, wall jumps, and other traversal tools. Combat is tight and simple on the surface, built around a nail slash, a few spells, and precise dodging, but boss fights demand real pattern learning and calm execution. Checkpoints and healing are deliberately paced, so pushing deeper carries tension, especially when you’re holding a lot of currency and don’t want to lose it. NPCs, lore fragments, and environmental storytelling do most of the world-building, letting you piece things together rather than dumping exposition on you. It’s at its best when you’re lost in a new region, low on health, and still pushing forward because you can feel there’s something important just beyond the next room.

Xenoblade Chronicles 3

Release date: July 29, 2022

5(6 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: On Aionios, two nations are locked in a never-ending war where soldiers are literally born to fight for a fixed term, and you’re following a small group who start questioning the whole system. The party begins as enemies, but they’re forced to work together once they’re branded as targets and pushed out of both sides’ “safe” world. Combat runs in real time with a huge focus on class switching, letting every character rotate roles and build synergy instead of being stuck in one job forever. The signature mechanic is Interlinking, where paired characters fuse into a stronger form for short bursts, adding another layer of timing and “use it now or save it” decision-making. Exploration is big and rewarding, with wide zones, hidden bosses, supply drops, and colonies that open up quests and upgrades as you help people outside the front lines. It’s a long, story-heavy RPG that balances massive battles with quieter character moments, and it keeps raising the stakes as you learn what the world actually is.

Metroid Dread

Release date: October 7, 2021

4(11 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Samus lands on planet ZDR chasing a mystery transmission, and it quickly becomes a survival sprint through a hostile facility where something is always hunting you. The EMMI robots are the main pressure point, creating stealth-and-escape sections where being spotted turns into a panic chase and you’re relying on speed, routes, and last-second counters. Outside those zones, it’s classic Metroid structure, a dense map of locked doors, shortcuts, and upgrades that steadily expand what you can reach. Movement is the star, with sliding, wall jumps, quick aiming, and fluid transitions that make backtracking feel like momentum rather than chores once you’re powered up. Boss fights are aggressive and pattern-driven, demanding clean dodges and disciplined damage windows instead of sloppy trading. The pacing is tight, constantly pushing you forward with new abilities and new threats, so it feels more like a thriller than a slow crawl.

Persona 5 Royal

Release date: October 31, 2019

5(10 reviews)

Platforms:

  • PC (Microsoft Windows)
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • PlayStation 5
  • Xbox Series X|S

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What it’s about: A normal Tokyo school year turns into a double life when a group of students discover a way to enter distorted “Palaces” and change corrupt adults by stealing the source of their warped desires. Days are split between life sim choices and dungeon crawling, so you’re balancing school, friendships, jobs, and city routines with nights spent infiltrating enemy spaces under a deadline. Combat is turn-based but fast, built around exploiting elemental weaknesses to chain extra turns, then finishing fights with all-out attacks. Personas work like a customisable toolkit, letting you fuse new ones, patch weaknesses, and build setups that fit your style instead of sticking to one build. Royal adds a new semester, new characters, and extra story beats that reshape the back half, plus quality-of-life tweaks that make the whole loop smoother. It’s stylish, dense, and very character-driven, where the main hook is watching your daily choices feed directly into how strong and capable you become in the big moments.

Stardew Valley

Release date: February 26, 2016

5(13 reviews)

Platforms:

  • Linux
  • PC (Microsoft Windows)
  • Mac
  • Android
  • iOS
  • Wii U
  • PlayStation Vita
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: You inherit a neglected farm in Pelican Town and spend your time rebuilding it through crops, animals, and upgrades. Progress comes from a mix of farming, fishing, mining, crafting, and expanding your land as you unlock better tools and new areas. Seasons and daily schedules shape what you can grow and when, so planning your routines matters if you want steady money and resources. The town has a full relationship system, with characters, events, and story scenes that open up as you build friendships. Combat shows up mainly in the mines and other danger zones, where you gather materials needed for gear and farm improvements. The game is open-ended, so you can focus on profit, collection, relationships, or completing community goals without being forced into one path.

Super Mario Bros. Wonder

Release date: October 20, 2023

5(7 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Mario and friends head to the Flower Kingdom, and the hook is the Wonder Flower, which can flip a level’s rules on the spot and turn familiar platforming into something weird and unpredictable. Stages are short, dense, and packed with secrets, letting you chase optional objectives, hidden routes, and challenge rooms without bloating the pacing. New power-ups change how you move and solve problems, most notably the Elephant form, which adds weight, reach, and simple environmental interactions. The character roster is broad, with different difficulty-friendly options, and online play lets you assist other players without the chaos of full co-op collisions. Level design leans hard into variety, constantly introducing new gimmicks, enemies, and mini set-pieces, then moving on before they wear out. It’s a tight 2D Mario with a lot of invention per stage, built for quick clears and repeated runs to find everything.

Fire Emblem: Three Houses

Release date: July 26, 2019

5(9 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: You play as Byleth, a mercenary-turned-professor at an officers academy, choosing one of three student houses to lead while a bigger political conflict slowly comes into focus. The game splits between turn-based tactical battles and a school-life calendar, where teaching, training, and building relationships directly affects how your units perform. Combat is grid-based and class-driven, with positioning, weapon matchups, and smart use of gambits and battalions deciding fights more than grinding levels. Character support conversations are a major layer, unlocking bonuses and fleshing out motivations, so who you spend time with actually matters. As the story develops, routes diverge hard depending on your early choice, shifting allies, maps, and late-game goals. It’s a long, systems-heavy strategy RPG where planning your roster and managing time between battles is as important as the battles themselves.

Pokémon Legends: Arceus

Release date: January 28, 2022

4(9 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Set in Hisui long before the modern Pokémon League setup, you’re working for the Galaxy Expedition Team to survey the region and build the first real Pokédex. Catching is the focus, with real-time throwing, stealth, and positioning letting you grab Pokémon in the field without always triggering a battle. When fights do happen, they’re quicker and riskier, since wild Pokémon can hit hard and you can choose Agile or Strong styles to trade speed for damage. Areas are large open zones rather than one seamless world, built around exploration loops, crafting, and returning to base to report progress. Noble battles and story missions add big set-piece moments, mixing action dodging with Pokémon combat. It’s a different rhythm to the mainline games, more about fieldwork, resources, and learning behaviour patterns than running gym circuits.

Pokémon Legends: Arceus

Release date: January 28, 2022

4(9 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Set in Hisui long before the modern Pokémon League setup, you’re working for the Galaxy Expedition Team to survey the region and build the first real Pokédex. Catching is the focus, with real-time throwing, stealth, and positioning letting you grab Pokémon in the field without always triggering a battle. When fights do happen, they’re quicker and riskier, since wild Pokémon can hit hard and you can choose Agile or Strong styles to trade speed for damage. Areas are large open zones rather than one seamless world, built around exploration loops, crafting, and returning to base to report progress. Noble battles and story missions add big set-piece moments, mixing action dodging with Pokémon combat. It’s a different rhythm to the mainline games, more about fieldwork, resources, and learning behaviour patterns than running gym circuits.

Animal Crossing: New Horizons

Release date: March 20, 2020

5(11 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: You move to a deserted island on a Nook Inc. package deal and slowly turn it into a town through gathering materials, crafting, and expanding facilities as new residents arrive. Daily life is the core loop, with fishing, bug catching, fossil hunting, and seasonal events giving you a steady stream of goals without forcing a strict schedule. The big upgrade is island customisation, letting you place buildings, shape terrain, change rivers and cliffs, and design the layout once you unlock the tools. Decorating is a huge time sink, from interiors to outdoor furniture builds, with patterns and custom designs letting you control the look down to tiny details. Multiplayer is built around visits, trading, and showing off designs, making it easy to treat your island like a social space rather than a solo grind. It’s slow by design, but it’s very good at giving you small tasks that add up into a town you’ve clearly built yourself.

Super Smash Bros. Ultimate

Release date: December 7, 2018

4(15 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: This one is the massive crossover platform fighter where the goal is still to build damage and launch opponents off the stage, backed by an enormous roster plus a huge selection of stages and music. Matches are built around movement, spacing, edge pressure, and recovery, with a pace that rewards clean reads and punish windows rather than random trading. Each character has distinct tools and matchups, so improving often comes down to learning what to avoid and what to force in specific fights. It supports both party rules with items and hazards and competitive rulesets with tighter stages and stock-based play. World of Light offers a large single-player campaign, while Spirits add a separate progression layer and custom builds outside standard matches. It’s a deep, flexible fighting game that works as either a casual multiplayer staple or a serious matchup-driven grinder.

Mario Kart 8 Deluxe

Release date: April 28, 2017

5(17 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: This one is a slick kart racer built around clean handling, smart drifting, and item chaos that can flip positions right up to the line. Tracks mix classic Nintendo layouts with more dynamic sections, including anti-gravity turns that change racing lines and let you bump rivals for a speed boost. The kart setup system is simple but meaningful, letting you tune speed, acceleration, weight, and handling through character and parts choices. Racing rewards consistency, because good drift timing and cornering lines matter even when items are flying, especially at higher engine classes. Battle Mode is fully featured, with dedicated arenas and modes like Balloon Battle and Shine Thief that give it a proper multiplayer second life. With all the extra tracks available, it’s huge on content, but the core appeal is still that tight feel when you’re chaining drifts and protecting your lead.

The Legend of Zelda: Tears of the Kingdom

Release date: May 12, 2023

5(6 reviews)

Platforms:

  • Nintendo Switch

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What it’s about: Hyrule gets thrown into chaos when a new catastrophe tears the land open and sends Link chasing answers across the surface, the skies, and the depths below. The main loop is open-world exploration, but it’s driven by building and problem-solving, using abilities that let you fuse weapons, create vehicles, and assemble contraptions to cross terrain or beat encounters your own way. Shrines and puzzle spaces return as compact challenges that teach mechanics and reward upgrades, while larger dungeons and bosses anchor the big story beats. Combat leans on experimentation, since fusions and new materials can change how weapons behave and how you handle different enemy types. The world is layered vertically, so progress often means finding a route up, dropping into a cavern network, then emerging somewhere completely new. It’s a systems-heavy adventure that keeps rewarding creativity, whether you’re solving traversal, building tools, or finding clever ways to win fights.

Super Mario Odyssey

Release date: October 27, 2017

5(17 reviews)

Platforms:

  • Nintendo Switch
  • Nintendo Switch 2

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What it’s about: Mario sets off across a string of distinct kingdoms to stop Bowser’s wedding plan, but the real hook is Cappy, a living hat that lets you capture enemies and objects to steal their movement and abilities. Each kingdom is designed as a compact sandbox, packed with Power Moons that come from platforming routes, small puzzles, optional fights, and hidden challenges rather than one linear goal. Captures constantly change how you move, so the game shifts from standard jumping to using whatever form you’ve taken, from rolling, stretching, and swimming to flying or smashing obstacles. Movement is extremely flexible, with advanced jumps and cap tricks letting skilled players chain routes and reach places the game doesn’t spell out. The main story is a steady tour of new themes and mechanics, while the post-game adds harder challenges and a lot more Moons for completion runs. It’s a bright, fast 3D platformer built around experimenting with what each kingdom lets you do.

The Legend of Zelda: Breath of the Wild

Release date: March 3, 2017

5(27 reviews)

Platforms:

  • Wii U
  • Nintendo Switch

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What it’s about: Link wakes up in a ruined Hyrule with most of his past wiped, and the game’s structure is simple: explore, get stronger, and decide when you’re ready to face Calamity Ganon. It’s an open world built around freedom, letting you climb almost anything, glide across huge spaces, and tackle objectives in whatever order you want. Survival systems matter early, with stamina, weather, cooking, and gear choices shaping where you can go and how long you can last. Combat is flexible but dangerous, mixing melee, bows, stealth, elemental interactions, and physics tricks that reward improvisation more than perfect combos. Weapons break, which pushes you to experiment and scavenge instead of locking into one setup forever. Shrines and Divine Beasts serve as the main structured challenges, offering puzzle rooms, upgrades, and big fights that act as anchors in a world that otherwise lets you set your own pace.

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Netflix

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15 best Hallmark movies of all time

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Amouranth Exposes The Dark Side of Streaming

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Pokemon Go boss guides

For more guides like this, check out our other boss guides (and bookmark them) because we update them each time their lineup changes in the game:

  • How to beat Giovanni
  • How to beat Leader Sierra
  • How to beat Leader Arlo
  • How to beat Leader Cliff
  • How to beat all Rocket Grunts

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