Winds of War is coming to Gray Zone Warfare. 0.3 update is launching this spring

Gear up for the storm. Gray Zone Warfare’s spring update promises a barrage of new weapons, enhanced armor, and ballistic realism.

Gray Zone Warfare has been cruising through Early Access on Steam for almost a year now. Over the past few months, the devs at Madfinger Games have dropped a bunch of bug fixes, quality-of-life upgrades, and some long-awaited features. We finally got that much-needed repair system, some nice tweaks to how vendor reputation works, and updates to the loot system – which was a pain, especially when we couldn’t even loot our own body. But the real excitement’s just around the corner. This spring, the big 0.3 Winds of War update is coming to GZW, and it’s bringing even more to the table.

Winds of War brings firepower, armor, and more gear to Gray Zone Warfare

We don’t have the exact date yet (all we know is it’s coming this spring), but Winds of War is shaping to be a huge update to GZW. It’s packed with new content and improvements for both PvE and PvP players.

And if you’re looking to get a head start or just need a refresher, don’t miss our Gray Zone Warfare guide with an interactive map.

Here’s what’s coming:

New Weapons

  1. SIG MCX – a modern modular rifle chambered in .300 Blackout, designed for reliable suppressed performance and versatile mid-range builds. Like evolved AR platform – same feel, better tech.
  2. MP7A1 / A2 – compact, high-RPM PDWs firing 4.6×30mm rounds. These excel in close-quarters fights with low recoil and excellent armor penetration — perfect for clearing tight spaces quickly.
  3. SVD Dragunov – the legendary semi-auto rifle using 7.62×54R. This is the game’s first dedicated DMR, ideal for players who like to hang back and apply pressure with precise, long-range shots.
  4. Beretta M9A1 – a classic 9mm pistol with modern upgrades like a Picatinny rail and higher-capacity mags (15 or 30 rounds). Reliable and solid — great backup when things go sideways.
  5. Colt 1911 Commander (new variant) – a lighter, snappier version of the classic .45 — strong stopping power in a compact form.
  6. Mosin Nagant Carbine (new variant) – a shorter, more agile version of the iconic bolt-action, with a straight bolt handle for quicker cycling in tight situations.

New Armor & Helmets

  1. Ballistic Vests & Plate Carriers – Plate6 Plate Carrier offers top-tier protection with extended side coverage, but it’s quite heavy. Phantom Type 2, however, is more balanced option that gives you solid front and back protection while still letting you move around more freely.
  2. New Helmets – We’ll be able to choose from newly added helmets with military-grade protection levels, and there are now versions with or without mounts, letting us prioritize vision, weight, or utility depending on out loadout. These changes also raise the stakes. losing a well-equipped helmet now hits harder, literally and emotionally.
  3. The Skullcrasher – a lightweight rig designed for mounting NVGs without sacrificing all your mobility. It won’t stop bullets, but it keeps your headgear light and your vision sharp for those nighttime operations or stealthy runs.

Others

  1. Better Ballistics – improved terminal ballistics for more realistic damage, including bullet tumbling and new organ hit zones (like intestines!) that make shot placement more important.
  2. Customization – 80+ new weapon parts and attachments, plus new scopes and red dots to tailor your gear exactly how you want.
  3. Tracking Tags – a new item lets you track gear (or your body) on the map after death.
  4. QoL Upgrades – smoother scope zooming, better sight alignment, and a reworked durability and repair system that makes gear wear feel more natural.
  5. Loot & Economy Rework – more valuable and practical loot, more hidden crates, and better in-field rewards.
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