Every website in Welcome to the Game III runs on a strict clock, and half of them go offline before you even finish reading the page.

The in-game internet isn’t just flavor text. Sites tie directly into requests, dead drops, and a couple of threats you’d rather not stumble into blind, so knowing which pages actually load at a given moment saves you from burning real minutes staring at a dead browser tab. Some sites work no matter what time it is. Others only open during a specific slice of the hour, and miss that window and you’re waiting for it to roll back around. A chunk of the list is also just gone for good, no amount of refreshing brings those back.
Sorting all of this into «check anytime,» «check on a schedule,» and «don’t bother» turns browsing from guesswork into something you can actually plan around.
Sites You Can Check Anytime
These load regardless of what the clock says, which makes them the ones worth defaulting to when you’re not working around a specific window:
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Blushing Brides
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Cavity Lease
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Crisis Calls
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Doctor Murder
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Dont Waste It
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Doughy
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Encrave
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Forever Friend
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Jakobs Sink
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LostTapes
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Oneless
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Prohibited Stockpile
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Red Triangle
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Ring Ring
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Symphoros Chosen
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Synapse Decay
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Tango Down
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Thanks For Visiting!
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The Hole
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The Light Within
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The Loogaroo
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Time Sharing
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TRACK06
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VoluVision
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World Wide Workers
One site on this list needs a separate warning: The Bomb Maker is technically always available too, but opening it is what starts his threat. Being accessible around the clock isn’t the same as being safe to visit around the clock. Treat that one as a trap door, not a resource.
The Time Windows That Actually Matter
This is the part worth planning your run around. Each of these sites only responds during a set chunk of every in-game hour, and the windows overlap in ways that make certain minutes far more useful to be online than others.
| Window (Every Hour) | Websites Live in This Window |
|---|---|
| :00 to :14 | FindLove, Forsaken Gifts, Mors N More Market, Order Of Nine, The Prey |
| :00 to :29 | Blackhat Post, Drug Tickets, Kill For Me, MamaBruguglio, Red Handed, ViaMarisRoute |
| :15 to :29 | Building A Future, Overnight Success, and one NSFW-named site with a censored title |
| :30 to :44 | Bizzare Propagation, Crystal Guild, I Am Here, Keep Sake, Shelter, You There? |
| :30 to :59 | Chevron, finalStanding, Lab Monkey, The Grey |
| :45 to :59 | The Hall |
The practical takeaway here is to batch your browsing. If you land in a run right around the :30 mark, that’s your best stretch of the hour since it’s the only window where two separate site groups overlap (the :30-44 batch and the :30-59 batch run at the same time). Show up at :50 instead and you’ve already missed both of the :00-based groups and the :15-29 group entirely, leaving you with only The Hall and the :30-59 sites still open.
Sites Not Worth Your Time
A good portion of the directory is a dead end, and knowing that up front means you stop wasting clicks on pages that were never going to load anything useful.
Permanently Offline
These don’t work in a normal playthrough, full stop:
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Abyssal Chat
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Bathroom Cams
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Bone Altar
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Carrion Stage
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Corpses For Sale
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Crimson Bazaar
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Crimson Relay
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Dread Signal
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Drone Spy
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Echo Vault
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Eternal Loop
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Father Donald
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Flicker Stream
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Foot Doctor
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Forgive Me
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Ghost Proxy
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Gloom Archive
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Iron Ledger
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Lost Signals
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Murk Lair
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Mutilation
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My Gut
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Noir Gallery
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Obsidian Trade
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Phantom Lot
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Red Veil
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Rust Network
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Secure Drop
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Shade Broker
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Shadow Cache
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Specter Hub
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The Black Waves
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The End Of NY
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Veiled Eyes
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Void Library
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Wraith Cam
Likely Dead, Not Fully Confirmed
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Backrooms
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Deep Journal
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Hollow Key
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Silent Auction
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The Butcher
Treat these as a low-priority curiosity rather than something to actively hunt for.
FBI-Seized
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Cryptic Forge
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Dusk Haven
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Evidence Locker
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Iron Mask
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Is Evil
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Pale Market
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Roses Destruction
There’s no content behind any of these anymore, so cross them off your list entirely.
VirtMesh Miners, Ranked by DOS Coin Output
Mining funds basically everything else on this list, and not every miner in the VirtMesh Grid pulls its weight. Here’s the full breakdown by tier.
| Tier | Miner | DOS Coin / Min |
|---|---|---|
| Tier I (unlocked from the start) | WebTyk | 1.84 |
| UserJyx | 1.80 | |
| NetVorn | 1.45 | |
| CloudFuz | 0.88 | |
| SysBlip | 0.87 | |
| DevQuix | 0.64 | |
| IT_Kwez | 0.42 | |
| DataRax | 0.32 | |
| WorkZap | 0.31 | |
| CodePlix | 0.30 | |
| Tier II (75 DOS Coin to unlock) | OpsHax | 3.23 |
| SecErux | 2.73 | |
| GameDrux | 2.57 | |
| PrintYis | 2.43 | |
| FileNuz | 1.88 | |
| Prod Glin | 1.80 | |
| VM_Wekl | 1.74 | |
| BackShiv | 1.49 | |
| TestXor | 1.36 | |
| LabBzop | 0.48 | |
| Tier III (250 DOS Coin to unlock) | Phoenix | 4.79 |
| MediaVlu | 3.93 | |
| QA_Pivz | 3.58 | |
| HR_Treq | 3.42 | |
| VPN_Qwer | 3.38 | |
| SalesMiv | 3.21 | |
| ChatEzk | 3.17 | |
| EngZolp | 2.63 | |
| LogJuk | 0.30 |
The gap inside each tier is the real story here. In Tier I, WebTyk and UserJyx sit close together up top, but CodePlix at the bottom earns roughly six times less than WebTyk for the same slot. The math on upgrading matters too. Tier III costs 250 DOS Coin, and Phoenix alone pays that back in a little over 52 minutes of mining, so once you can afford the upgrade it’s worth prioritizing over stacking more Tier I or II slots. The practical move is filling your available slots with whatever’s at the top of your current tier first, and only bothering with the bottom entries, LogJuk especially, once you’ve got nothing better left to place.