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Valorant’s 13.02 patch notes are here, complete with an adjustment to Phoenix’s ultimate, but there will be a wait for All Random One Site: Replication game mode that we’ve been waiting for. Here’s what you need to know.
Over the last few months, Riot Games has rolled out some pretty big patches and updates for Valorant. They’ve made changes to the Outlaw and brought in new rank manipulation penalties, added a new map in the form of Summit, and brought a whole host of changes to Sentinels and Initiators.
These updates have prompted some meta shifts in both casual and ranked Valorant lobbies, but the 13.02 update isn’t going to do that.
Phoenix ulitmate changed
Now, with the newest patch, Riot is introducing a slight change to Phoneix’s Run It Back ultimate.
Moving forward, his ultimate will cost an extra point, going from six to seven.
“Overall we are happy with the state of Phoenix’s balance. This is a small touch to address the frequency with which he is able to cast his ultimate to be more in line with other characters,” Riot said.

Riot Games
All Random One Site: Replication dalyed
That’s right, the All Random One Site: Replication mode – which is inspired by League’s All Random All Mid mode – that was announced prior to the start of Act 4 back in May has suffered a delay.
Just like the All Random One Site limited-time mode that previously appeared in Valorant, teams will fight it out over one random spike site on a map. However, in the Replication variant, each team will be limited to playing as one agent.

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“We don’t take these decisions lightly as we know a lot of you were looking forward to this mode. We are still targeting a future release date and will let you know when we have more to share,” Riot added.
The full patch notes for the 13.02 update can be found below.
Valorant 13.02 patch notes
ALL PLATFORMS
AGENTS UPDATES
Phoenix
- Overall we are happy with the state of Phoenix’s balance. This is a small touch to address the frequency with which he is able to cast his ultimate to be more in line with other characters.
- Ultimate points increased from 6 to 7.
MODES UPDATES
RETAKE
- Split, Corrode, and Lotus are being added to the map pool for RETAKE.
AROS: Replication
- All Random One Site: Replication will no longer be released in this update. We don’t take these decisions lightly as we know a lot of you were looking forward to this mode. We are still targeting a future release date and will let you know when we have more to share.
BUG FIXES
Agents
Omen
- Fixed an issue where the Shrouded Step‘s obstructed placement indicator is missing.
KAY/O
- Fixed an issue where NULL/cmd’s visual and death audio effects would not play when his downed timer expired.
- Fixed an issue where NULL/cmd’s death animation played incorrectly after being revived.
Cypher
- Fixed an issue where Cyber Cage displayed incorrect visual effects when cast.
- Fixed a rare issue where Cypher disconnected while casting Neural Theft.
Gekko
- Fixed an issue where the incorrect voiceover could play when Wingman planted the Spike.
- Fixed an issue where Wingman could unexpectedly die while planting or defusing the Spike under very low frame rate conditions.
Miks
- Fixed an issue where the M Pulse ability icon and tooltip could be in the wrong place or missing on certain screens.
Reyna
- Fixed an issue where the Dismiss icon remained grayed out after eliminating an enemy.
Chamber
- Fixed an issue where Rendezvous could fail to teleport Chamber back to his anchor.
Waylay
- Fixed an issue on Icebox where Lightspeed and Refract could allow Waylay to clip into the walls of B Tube.
Jett
- Fixed an issue where Tailwind and Updraft could experience an unintended delay after using Cloudburst.
Raze
- Fixed an issue where Boom Bot could briefly travel through solid geometry while locking onto airborne enemies.
Deadlock
- Fixed an issue where Annihilation could incorrectly capture Omen while he was using From the Shadows, resulting in unintended damage of 900100 damage.
Vyse
- Fixed an issue where Razorvine could become indestructible if it was deployed at the same moment Vyse was suppressed.
Maps
Summit
- Fixed an issue where Agent utility could sometimes be crushed by the door when it was already closed.
PC ONLY
BUG FIXES
General
- Fixed a cosmetic issue where Packets Received/Sent Rate graphs showed incorrect values when the game is running at extremely high framerates.
CONSOLE ONLY
BUG FIXES
- Agent
Chamber
- Fixed an issue where Tour de Force missed haptic feedback when equipped and fired.
Yoru
- Fixed an issue where Fakeout was missing aim assistance functionality.
Waylay
- Fixed an issue where using Lightspeed and immediately equipping the Spike or a Flex item could grant unintended dash speed and distance.
Gameplay Systems
- Fixed an issue in game modes with no abilities where selecting Agent Info from the Settings menu could close the menu instead of displaying ability information.